mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
cc414de8d1
* Initial commit advanced fatigue * Added animation changes * Fixes, rewrites * Broadcast 3den attribute and fix UBC * Further animation tweaks * Added Eden attribute and CBA settings * Switch to CBA events * Add beautified component name * Rewrites, fixes, tweaks * Move setVars to GVARs * Add setting to disable * Switch to status effect handler for sprint and jog blocking * Add component name * Failsafe for early unit player EH * Removed raised weapon penalty for pistols * Added respawn compatibility * Tweaked side jog animation speed * Added support for virtual load * Added stamina bar * Remove debug flags * Added custom duty factor functions and values * Added structural comments * Disabled CBA settings, added ACE settings * Fixed config * Added readme * Remove leftover debug diag_logs * Improved stringtable
46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
class CfgVehicles {
|
|
class ACE_Module;
|
|
class GVAR(moduleSettings): ACE_Module {
|
|
author = ECSTRING(common,ACETeam);
|
|
category = "ACE";
|
|
displayName = "Advanced Fatigue";
|
|
function = QFUNC(moduleSettings);
|
|
scope = 2;
|
|
isGlobal = 1;
|
|
isTriggerActivated = 0;
|
|
icon = QPATHTOF(UI\Icon_Module.paa);
|
|
class Arguments {
|
|
class Enabled {
|
|
displayName = CSTRING(Enabled);
|
|
description = CSTRING(Enabled_Description);
|
|
typeName = "BOOL";
|
|
defaultValue = 1;
|
|
};
|
|
class PerformanceFactor {
|
|
displayName = CSTRING(PerformanceFactor);
|
|
description = CSTRING(PerformanceFactor_Description);
|
|
typeName = "NUMBER";
|
|
defaultValue = 1;
|
|
};
|
|
class RecoveryFactor {
|
|
displayName = CSTRING(RecoveryFactor);
|
|
description = CSTRING(RecoveryFactor_Description);
|
|
typeName = "NUMBER";
|
|
defaultValue = 1;
|
|
};
|
|
class LoadFactor {
|
|
displayName = CSTRING(LoadFactor);
|
|
description = CSTRING(LoadFactor_Description);
|
|
typeName = "NUMBER";
|
|
defaultValue = 1;
|
|
};
|
|
class TerrainGradientFactor {
|
|
displayName = CSTRING(TerrainGradientFactor);
|
|
description = CSTRING(TerrainGradientFactor_Description);
|
|
typeName = "NUMBER";
|
|
defaultValue = 1;
|
|
};
|
|
};
|
|
};
|
|
};
|