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* Medical - Rework CPR and Bleeding in cardiac arrest * remove cprCreatesPulse, add cprSuccessChance * hide cpr for basic diagnose * Update addons/medical_statemachine/functions/fnc_enteredStateCardiacArrest.sqf Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
38 lines
1.2 KiB
Plaintext
38 lines
1.2 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal, SilentSpike
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* Get the cardiac output from the Heart, based on current Heart Rate and Blood Volume.
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*
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* Arguments:
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* 0: The Unit <OBJECT>
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*
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* Return Value:
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* Current cardiac output (liter per second) <NUMBER>
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*
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* Example:
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* [player] call ace_medical_status_fnc_getCardiacOutput
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*
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* Public: No
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*/
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/*
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Cardiac output (Q or or CO ) is the volume of blood being pumped by the heart, in particular by a left or right ventricle in the CBA_missionTime interval of one second. CO may be measured in many ways, for example dm3/min (1 dm3 equals 1 liter).
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Source: http://en.wikipedia.org/wiki/Cardiac_output
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*/
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// Value taken from https://doi.org/10.1093%2Feurheartj%2Fehl336
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// as 94/95 ml ± 15 ml
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#define VENTRICLE_STROKE_VOL 95e-3
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params ["_unit"];
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private _bloodVolumeRatio = GET_BLOOD_VOLUME(_unit) / DEFAULT_BLOOD_VOLUME;
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private _heartRate = GET_HEART_RATE(_unit);
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// Blood volume ratio dictates how much is entering the ventricle (this is an approximation)
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private _entering = linearConversion [0.5, 1, _bloodVolumeRatio, 0, 1, true];
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private _cardiacOutput = (_entering * VENTRICLE_STROKE_VOL) * _heartRate / 60;
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0 max _cardiacOutput
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