ACE3/addons/medical_statemachine/functions/fnc_leftStateCardiacArrest.sqf
PabstMirror de13ab0f47
Medical - Rework CPR and Bleeding in cardiac arrest (#7060)
* Medical - Rework CPR and Bleeding in cardiac arrest

* remove cprCreatesPulse, add cprSuccessChance

* hide cpr for basic diagnose

* Update addons/medical_statemachine/functions/fnc_enteredStateCardiacArrest.sqf

Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
2019-06-27 19:01:20 -05:00

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#include "script_component.hpp"
/*
* Author: RedBery
* Handles a unit leaving cardiac arrest (calls for a status update).
* Clears countdown timer variables.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_medical_statemachine_fnc_leftStateCardiacArrest
*
* Public: No
*/
params ["_unit"];
TRACE_1("leftStateCardiacArrest",_unit);
_unit setVariable [QGVAR(cardiacArrestTimeLeft), nil];
_unit setVariable [QGVAR(cardiacArrestTimeLastUpdate), nil];
[_unit, false] call EFUNC(medical_status,setCardiacArrest);