ACE3/addons/missileguidance/functions/fnc_cycleAttackProfileKeyDown.sqf
PabstMirror d379c3f1b7
MissileGuidance - Allow using vanilla fire mode key (#6732)
* MissileGuidance - Allow using vanilla fire mode key

Fix #6595

* Javelin - Backwards compatiblity with CUP

* Add support to RHS compat

* comment
2019-01-30 22:11:01 -06:00

100 lines
4.3 KiB
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#include "script_component.hpp"
/*
* Author: PabstMirror
* Cycles fire mode for any missileGuidance enabled ammo that has multiple attack profiles
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_missileguidance_fnc_cycleAttackProfileKeyDown
*
* Public: No
*/
TRACE_1("cycle fire mode",_this);
if (!alive ACE_player) exitWith {};
if (!([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith))) exitWith {};
private _currentShooter = objNull;
private _currentMagazine = "";
private _turretPath = [];
if (isNull (ACE_controlledUAV param [0, objNull])) then {
if (((vehicle ACE_player) == ACE_player) || {ACE_player call CBA_fnc_canUseWeapon}) then {
_currentShooter = ACE_player;
_currentMagazine = currentMagazine ACE_player;
} else {
_currentShooter = vehicle ACE_player;
_turretPath = if (ACE_player == (driver _currentShooter)) then {[-1]} else {ACE_player call CBA_fnc_turretPath};
_currentMagazine = _currentShooter currentMagazineTurret _turretPath;
};
} else {
_currentShooter = ACE_controlledUAV select 0;
_turretPath = ACE_controlledUAV select 2;
_currentMagazine = _currentShooter currentMagazineTurret _turretPath;
};
if (_currentMagazine == "") exitWith {TRACE_1("no magazine",_currentMagazine)};
private _ammo = getText (configFile >> "CfgMagazines" >> _currentMagazine >> "ammo");
TRACE_3("",_currentShooter,_currentMagazine,_ammo);
// Bail if guidance is disabled for this ammo
if ((getNumber (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "enabled")) != 1) exitWith {TRACE_1("not enabled",_ammo)};
private _useModeForAttackProfile = (getNumber (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "useModeForAttackProfile")) == 1;
private _weaponStateToken = if (_currentShooter isEqualTo ACE_player) then { _currentShooter } else { [_currentShooter, _turretPath] };
(weaponState _weaponStateToken) params ["_weapon", "", "_mode"];
TRACE_4("",_useModeForAttackProfile,_weaponStateToken,_weapon,_mode);
// Verify ammo has explicity added guidance config (ignore inheritances)
private _configs = configProperties [(configFile >> "CfgAmmo" >> _ammo), QUOTE(configName _x == QUOTE(QUOTE(ADDON))), false];
if ((count _configs) < 1) exitWith {TRACE_2("not explicity enabled",_ammo,_configs)};
private _attackProfiles = getArray (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "attackProfiles");
if ((count _attackProfiles) <= 1) exitWith {TRACE_1("no choices for attack profile",_attackProfiles)};
private _currentFireMode = if (_useModeForAttackProfile) then {
getText (configFile >> "CfgWeapons" >> _weapon >> _mode >> QGVAR(attackProfile))
} else {
_currentShooter getVariable [QGVAR(attackProfile), "#undefined"]
};
// Just like onFired, this is case sensitive!
private _index = _attackProfiles find _currentFireMode;
if (_index == -1) then {
_index = _attackProfiles find (getText (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "defaultAttackProfile"));
};
_index = (_index + 1) % (count _attackProfiles);
private _nextFireMode = _attackProfiles select _index;
TRACE_4("",_currentFireMode,_nextFireMode,_index,_attackProfiles);
private _currentFireMode = if (_useModeForAttackProfile) then {
TRACE_2("setting fire mode",_weaponStateToken,_nextFireMode);
for "_weaponIndex" from 0 to 299 do {
ACE_player action ["SwitchWeapon", _currentShooter, ACE_player, _weaponIndex];
(weaponState _weaponStateToken) params ["_xWeapon", "", "_xMode"];
if ((_xWeapon == _weapon) && {(getText (configFile >> "CfgWeapons" >> _weapon >> _xMode >> QGVAR(attackProfile))) == _nextFireMode}) exitWith {
TRACE_2("Restoring",_weaponIndex,weaponState _currentShooter);
};
if ((weaponState _weaponStateToken) isEqualTo ["","","","",0]) exitWith {ERROR_2("weaponState not found",_weapon,_nextFireMode);};
};
} else {
TRACE_2("setVariable attackProfile",_currentShooter,_nextFireMode);
_currentShooter setVariable [QGVAR(attackProfile), _nextFireMode, false];
};
playSound "ACE_Sound_Click";
if ((getNumber (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "showHintOnCycle")) == 1) then {
private _localizedName = getText (configFile >> QGVAR(AttackProfiles) >> _nextFireMode >> "name");
[_localizedName] call EFUNC(common,displayTextStructured);
};