ACE3/addons/refuel/functions/fnc_refuel.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: GitHawk
* Refuels the vehicle.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Vehicle <OBJECT>
* 2: Nozzle <OBJECT>
* 3: Connection Point <ARRAY>
*
* Return Value:
* None
*
* Example:
* [bob, kevin, nozzle, [2, 1, 5]] call ace_refuel_fnc_refuel
*
* Public: No
*/
params [["_unit", objNull, [objNull]], ["_sink", objNull, [objNull]], ["_nozzle", objNull, [objNull]], ["_connectToPoint", [0,0,0], [[]], 3]];
private _config = configFile >> "CfgVehicles" >> typeOf _sink;
private _rate = getNumber (_config >> QGVAR(flowRate)) * GVAR(rate);
private _maxFuel = getNumber (_config >> QGVAR(fuelCapacity));
// Fall back to vanilla fuelCapacity value (only air and sea vehicles don't have this defined by default by us)
// Air and sea vehicles have that value properly defined in liters, unlike ground vehicles which is is formula of (range * tested factor) - different fuel consumption system than ground vehicles
if (_maxFuel == 0) then {
_maxFuel = getNumber (_config >> "fuelCapacity");
};
[{
params ["_args", "_pfID"];
_args params [["_source", objNull, [objNull]], ["_sink", objNull, [objNull]], ["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]], ["_rate", 1, [0]], ["_startFuel", 0, [0]], ["_maxFuel", 0, [0]], ["_connectFromPoint", [0,0,0], [[]], 3], ["_connectToPoint", [0,0,0], [[]], 3]];
if !(_nozzle getVariable [QGVAR(isConnected), false]) exitWith {
[_pfID] call CBA_fnc_removePerFrameHandler;
};
if (!alive _source || {!alive _sink}) exitWith {
[objNull, _nozzle] call FUNC(dropNozzle);
_nozzle setVariable [QGVAR(isConnected), false, true];
if (_nozzle isKindOf "Land_CanisterFuel_F") then { _nozzle setVariable [QEGVAR(cargo,canLoad), true, true]; };
_nozzle setVariable [QGVAR(sink), nil, true];
_sink setVariable [QGVAR(nozzle), nil, true];
[_pfID] call CBA_fnc_removePerFrameHandler;
};
private _hoseLength = _source getVariable [QGVAR(hoseLength), GVAR(hoseLength)];
private _tooFar = ((_sink modelToWorld _connectToPoint) distance (_source modelToWorld _connectFromPoint)) > (_hoseLength - 2);
if (_tooFar && {!(_nozzle getVariable [QGVAR(jerryCan), false])}) exitWith {
[LSTRING(Hint_TooFar), 2, _unit] call EFUNC(common,displayTextStructured);
[objNull, _nozzle] call FUNC(dropNozzle);
_nozzle setVariable [QGVAR(isConnected), false, true];
if (_nozzle isKindOf "Land_CanisterFuel_F") then { _nozzle setVariable [QEGVAR(cargo,canLoad), true, true]; };
_nozzle setVariable [QGVAR(sink), nil, true];
_sink setVariable [QGVAR(nozzle), nil, true];
[_pfID] call CBA_fnc_removePerFrameHandler;
};
private _finished = false;
private _fueling = _nozzle getVariable [QGVAR(isRefueling), false];
if (_fueling) then {
private _fuelInSource = [_source] call FUNC(getFuel);
if (_fuelInSource == 0) exitWith {
[LSTRING(Hint_SourceEmpty), 2, _unit] call EFUNC(common,displayTextStructured);
_nozzle setVariable [QGVAR(lastTickMissionTime), nil];
_nozzle setVariable [QGVAR(isRefueling), false, true];
};
// Calculate rate using mission time to take time acceleration and pause into account
private _rateTime = _rate * (CBA_missionTime - (_nozzle getVariable [QGVAR(lastTickMissionTime), CBA_missionTime]));
_nozzle setVariable [QGVAR(lastTickMissionTime), CBA_missionTime];
if !(_fuelInSource == REFUEL_INFINITE_FUEL) then {
_fuelInSource = _fuelInSource - _rateTime;
} else {
_source setVariable [QGVAR(fuelCounter), (_source getVariable [QGVAR(fuelCounter), 0]) + _rateTime, true];
};
if (_fuelInSource < 0 && {_fuelInSource > REFUEL_INFINITE_FUEL}) then {
_fuelInSource = 0;
_finished = true;
[LSTRING(Hint_SourceEmpty), 2, _unit] call EFUNC(common,displayTextStructured);
};
private _fuelInSink = (_unit getVariable [QGVAR(tempFuel), _startFuel]) + ( _rateTime / _maxFuel);
if (_fuelInSink > 1) then {
_fuelInSink = 1;
_finished = true;
[LSTRING(Hint_Completed), 2, _unit] call EFUNC(common,displayTextStructured);
};
_unit setVariable [QGVAR(tempFuel), _fuelInSink];
[QEGVAR(common,setFuel), [_sink, _fuelInSink], _sink] call CBA_fnc_targetEvent;
[_source, _fuelInSource] call FUNC(setFuel);
} else {
_unit setVariable [QGVAR(tempFuel), fuel _sink];
};
if (_finished) exitWith {
_nozzle setVariable [QGVAR(lastTickMissionTime), nil];
_nozzle setVariable [QGVAR(isRefueling), false, true];
};
}, 1, [
_nozzle getVariable QGVAR(source),
_sink,
_unit,
_nozzle,
_rate,
fuel _sink,
_maxFuel,
_nozzle getVariable [QGVAR(attachPos), [0,0,0]],
_connectToPoint
]] call CBA_fnc_addPerFrameHandler;