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57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
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class CfgVehicles {
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class Sound;
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class GVAR(Sound): Sound {
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author = ECSTRING(common,ACETeam);
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_generalMacro = QGVAR(Sound);
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scope = 1;
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sound = QGVAR(CookOff);
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};
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class ThingX;
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class GVAR(Turret_MBT_01): ThingX {
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author = ECSTRING(common,ACETeam);
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_generalMacro = QGVAR(TurretDummy);
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scope = 1;
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model = "\A3\Structures_F\Wrecks\Wreck_Slammer_turret_F.p3d";
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};
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class GVAR(Turret_MBT_02): ThingX {
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author = ECSTRING(common,ACETeam);
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_generalMacro = QGVAR(TurretDummy);
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scope = 1;
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model = "\A3\Structures_F\Wrecks\Wreck_T72_turret_F.p3d";
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};
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class Tank;
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class Tank_F: Tank {
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GVAR(ammoLocation) = "HitTurret";
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GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"};
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};
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class MBT_01_base_F: Tank_F {
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GVAR(ammoLocation) = "HitHull";
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};
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class APC_Tracked_01_base_F: Tank_F {
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GVAR(ammoLocation) = "HitHull";
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};
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class Car_F;
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class Wheeled_APC_F: Car_F {
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GVAR(ammoLocation) = "HitTurret";
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GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"};
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// big explosions for wheeled APCs (same as for tanks)
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explosionEffect = "FuelExplosionBig";
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};
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class B_MBT_01_base_F;
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class B_MBT_01_cannon_F: B_MBT_01_base_F {
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GVAR(turret)[] = {QGVAR(Turret_MBT_01),{0,-1,0.5}};
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};
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class O_MBT_02_base_F;
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class O_MBT_02_cannon_F: O_MBT_02_base_F {
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GVAR(turret)[] = {QGVAR(Turret_MBT_02),{0,-1,0}};
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};
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};
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