ACE3/addons/cookoff/CfgVehicles.hpp
2016-08-13 11:59:15 +02:00

57 lines
1.5 KiB
C++

class CfgVehicles {
class Sound;
class GVAR(Sound): Sound {
author = ECSTRING(common,ACETeam);
_generalMacro = QGVAR(Sound);
scope = 1;
sound = QGVAR(CookOff);
};
class ThingX;
class GVAR(Turret_MBT_01): ThingX {
author = ECSTRING(common,ACETeam);
_generalMacro = QGVAR(TurretDummy);
scope = 1;
model = "\A3\Structures_F\Wrecks\Wreck_Slammer_turret_F.p3d";
};
class GVAR(Turret_MBT_02): ThingX {
author = ECSTRING(common,ACETeam);
_generalMacro = QGVAR(TurretDummy);
scope = 1;
model = "\A3\Structures_F\Wrecks\Wreck_T72_turret_F.p3d";
};
class Tank;
class Tank_F: Tank {
GVAR(ammoLocation) = "HitTurret";
GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"};
};
class MBT_01_base_F: Tank_F {
GVAR(ammoLocation) = "HitHull";
};
class APC_Tracked_01_base_F: Tank_F {
GVAR(ammoLocation) = "HitHull";
};
class Car_F;
class Wheeled_APC_F: Car_F {
GVAR(ammoLocation) = "HitTurret";
GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"};
// big explosions for wheeled APCs (same as for tanks)
explosionEffect = "FuelExplosionBig";
};
class B_MBT_01_base_F;
class B_MBT_01_cannon_F: B_MBT_01_base_F {
GVAR(turret)[] = {QGVAR(Turret_MBT_01),{0,-1,0.5}};
};
class O_MBT_02_base_F;
class O_MBT_02_cannon_F: O_MBT_02_base_F {
GVAR(turret)[] = {QGVAR(Turret_MBT_02),{0,-1,0}};
};
};