mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
65 lines
2.2 KiB
Plaintext
65 lines
2.2 KiB
Plaintext
//#define DEBUG_MODE_FULL
|
|
#include "script_component.hpp"
|
|
|
|
#define STAGE_LAUNCH 1
|
|
#define STAGE_CLIMB 2
|
|
#define STAGE_COAST 3
|
|
#define STAGE_TERMINAL 4
|
|
|
|
EXPLODE_7_PVT(((_this select 1) select 0),_shooter,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
|
|
private["_targetPos", "_projectilePos", "_target", "_seekerTargetPos", "_launchParams", "_targetLaunchParams"];
|
|
private["_distanceToTarget", "_distanceToShooter", "_addHeight", "_returnTargetPos", "_state"];
|
|
_seekerTargetPos = _this select 0;
|
|
_launchParams = _this select 1;
|
|
|
|
_target = _launchParams select 0;
|
|
_targetLaunchParams = _launchParams select 1;
|
|
|
|
_state = _this select 2;
|
|
if( (count _state) < 1) then {
|
|
_state set[0, STAGE_LAUNCH];
|
|
};
|
|
|
|
_shooterPos = getPosASL _shooter;
|
|
_projectilePos = getPosASL _projectile;
|
|
|
|
_distanceToTarget = _projectilePos vectorDistance _seekerTargetPos;
|
|
_distanceToShooter = _projectilePos vectorDistance _shooterPos;
|
|
_distanceShooterToTarget = _shooterPos vectorDistance _seekerTargetPos;
|
|
|
|
TRACE_2("", _distanceToTarget, _distanceToShooter);
|
|
|
|
// Add height depending on distance for compensate
|
|
_returnTargetPos = _seekerTargetPos;
|
|
|
|
switch( (_state select 0) ) do {
|
|
case STAGE_LAUNCH: {
|
|
TRACE_1("STAGE_LAUNCH","");
|
|
if(_distanceToShooter < 10) then {
|
|
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget*2];
|
|
} else {
|
|
_state set[0, STAGE_CLIMB];
|
|
};
|
|
};
|
|
case STAGE_CLIMB: {
|
|
TRACE_1("STAGE_CLIMB","");
|
|
_cruisAlt = 60 * (_distanceShooterToTarget/2000);
|
|
|
|
if( ((ASLToATL _projectilePos) select 2) - ((ASLToATL _seekerTargetPos) select 2) >= _cruisAlt) then {
|
|
_state set[0, STAGE_TERMINAL];
|
|
} else {
|
|
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget*1.5];
|
|
};
|
|
};
|
|
case STAGE_TERMINAL: {
|
|
TRACE_1("STAGE_TERMINAL","");
|
|
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget * 0.002];
|
|
};
|
|
};
|
|
|
|
#ifdef DEBUG_MODE_FULL
|
|
drawLine3D [(ASLtoATL _returnTargetPos), (ASLtoATL _seekerTargetPos), [0,1,0,1]];
|
|
#endif
|
|
|
|
TRACE_1("Adjusted target position", _returnTargetPos);
|
|
_returnTargetPos; |