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30a8d2db7b
* Use CBA Misc Items * Set required CBA to 3.4.1
32 lines
976 B
C++
32 lines
976 B
C++
class CfgWeapons {
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class ACE_ItemCore;
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class CBA_MiscItem_ItemInfo;
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class ACE_RangeTable_82mm: ACE_ItemCore {
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author = ECSTRING(common,ACETeam);
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scope = 2;
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displayName = CSTRING(rangetable_name);
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descriptionShort = CSTRING(rangetable_description);
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picture = QPATHTOF(UI\icon_rangeTable.paa);
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class ItemInfo: CBA_MiscItem_ItemInfo {
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mass = 0.5;
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};
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};
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class CannonCore;
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class mortar_82mm: CannonCore {
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class Single1;
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};
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class ACE_mortar_82mm: mortar_82mm {
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author = ECSTRING(common,ACETeam);
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magazines[] = {"ACE_1Rnd_82mm_Mo_HE","ACE_1Rnd_82mm_Mo_Smoke","ACE_1Rnd_82mm_Mo_Illum",
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"ACE_1Rnd_82mm_Mo_HE_Guided","ACE_1Rnd_82mm_Mo_HE_LaserGuided"};
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modes[] = {"Single1","Single2","Single3"};
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reloadTime = 0.5;
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magazineReloadTime = 0.5;
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class Single1: Single1 {
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reloadTime = 0.5;
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};
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};
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};
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