ACE3/addons/medical/functions/fnc_useEquipment.sqf
2015-01-18 22:16:35 +01:00

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/**
* fn_useEquipment.sqf
* @Descr: Use Equipment if any is available. Priority: 1) Medic, 2) Patient. If in vehicle: 3) Crew
* @Author: Glowbal
*
* @Arguments: [medic OBJECT, patient OBJECT, item STRING (ClassName of magazine item)]
* @Return: BOOL
* @PublicAPI: true
*/
#include "script_component.hpp"
private ["_medic", "_patient", "_item", "_return","_crew"];
_medic = _this select 0;
_patient = _this select 1;
_item = _this select 2;
if (isnil QGVAR(setting_allowSharedEquipment)) then {
GVAR(setting_allowSharedEquipment) = true;
};
if (GVAR(setting_allowSharedEquipment) && {[_patient, _item] call EFUNC(common,hasItem)}) exitwith {
[[_patient, _item], QUOTE(EFUNC(common,useItem)), _patient] call BIS_fnc_MP;
true;
};
if ([_medic, _item] call EFUNC(common,hasItem)) exitwith {
[[_medic, _item], QUOTE(EFUNC(common,useItem)), _medic] call BIS_fnc_MP;
true;
};
_return = false;
if ([vehicle _medic] call FUNC(isMedicalVehicle) && {vehicle _medic != _medic}) then {
_crew = crew vehicle _medic;
{
if ([_x, _medic] call FUNC(canAccessMedicalEquipment) && {([_x, _item] call EFUNC(common,hasItem))}) exitwith {
_return = true;
[[_x, _item], QUOTE(EFUNC(common,useItem)), _x] call BIS_fnc_MP;
};
}foreach _crew;
};
_return