Logo
Explore Help
Sign In
Arma3_Epoch/ACE3
1
0
Fork 0
You've already forked ACE3
mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
18998bb619675e09a36f7c97dcb7501612f73126
ACE3/addons/medical
History
Glowbal 18998bb619 Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
2015-02-28 20:48:34 +01:00
..
functions
Split up the openWounds through the ACE event system
2015-02-28 20:48:34 +01:00
$PBOPREFIX$
Derp
2015-02-26 07:41:56 +01:00
ACE_Medical_Treatments.hpp
Add basic anims; add system for prone/self anims
2015-02-28 15:10:58 +01:00
CfgEventHandlers.hpp
Added initial draft of setUnconscious
2015-02-08 10:25:03 +01:00
CfgVehicles.hpp
Indentation in CfgVehicles
2015-02-28 15:19:49 +01:00
config.cpp
Added new treatment framework
2015-02-21 21:09:57 +01:00
script_component.hpp
Removed outdated injury defines file
2015-02-21 21:33:07 +01:00
XEH_init.sqf
Added initial draft of setUnconscious
2015-02-08 10:25:03 +01:00
XEH_postInit.sqf
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
2015-02-24 22:35:05 +01:00
XEH_preInit.sqf
Split up the openWounds through the ACE event system
2015-02-28 20:48:34 +01:00
XEH_respawn.sqf
First draft of basic damage handling.
2015-02-06 13:47:17 +01:00
Powered by Gitea Version: 1.24.2 Page: 59ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API