ACE3/addons/respawn/functions/fnc_teleportToRallypoint.sqf
2015-04-15 01:50:58 +02:00

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/*
Name: ACE_Respawn_fnc_teleportToRallypoint
Author(s):
commy2
Description:
teleports a unit to a rallypoint
Parameters:
0: OBJECT - unit
1: OBJECT - side
2: BOOLEAN - teleport to base
Returns:
VOID
*/
#include "script_component.hpp"
private ["_unit", "_side", "_rallypoint", "_toBase"];
_unit = _this select 0;
_side = _this select 1;
_rallypoint = _this select 2;
// rallypoint names are defined in CfgVehicles.hpp
_toBase = _rallypoint find "_Base" != -1;
_rallypoint = missionNamespace getVariable [_rallypoint, objNull],
if (isNull _rallypoint) exitWith {};
_unit setPosASL getPosASL _rallypoint;
[[localize "STR_ACE_Respawn_TeleportedToRallypoint", localize "STR_ACE_Respawn_TeleportedToBase"] select _toBase] call EFUNC(common,displayTextStructured);