ACE3/addons/grenades
Mike-MF 1c6c4d6bff
All - Fix parentheses around code (#10073)
* Fix Brackets around code

* Update fnc_handleFired.sqf

* Shouldn't have changed this one

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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
..
dev Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
functions Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
models Add ShadowLod to thrown variant 2019-04-19 00:19:06 +02:00
sounds port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
textures Update texture (make sure to squash&merge) 2019-11-18 16:41:28 +01:00
UI Add ui icon 2019-03-09 19:42:23 +01:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
CfgEventHandlers.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
CfgMagazines.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
CfgMagazineWells.hpp Field Manual - Remove all use of +=, cleanup magwell capitlization (#9494) 2023-10-16 01:49:23 -05:00
CfgVehicles.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
CfgWeapons.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
config.cpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
Effects.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
initSettings.inc.sqf Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
stringtable.xml Translation - Update Russian for new features (#10060) 2024-06-10 21:28:30 -05:00
XEH_postInit.sqf All - Fix parentheses around code (#10073) 2024-06-18 14:08:03 +00:00
XEH_preInit.sqf Grenades - Add grenade rolling (#10005) 2024-05-27 02:19:52 -07:00
XEH_PREP.hpp Grenades - Code cleanup (#9979) 2024-06-18 01:05:01 -07:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.