ACE3/addons/scopes/functions/fnc_calculateZeroAngleCorrection.sqf
PabstMirror 86f1b6b142
AB/Scopes - Fix script errors on profiling branch (#9869)
* AB/Scopes - Fix script errors on profiling branch

* Update addons/scopes/functions/fnc_calculateZeroAngleCorrection.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-24 09:32:28 -07:00

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#include "..\script_component.hpp"
/*
* Author: Ruthberg
* Calculates the zero angle correction for the new zero range based on current zero range and bore height (distance between bore- and sight axis)
*
* Arguments:
* 0: Old Zero range <NUMBER>
* 1: New Zero range <NUMBER>
* 2: Bore height <NUMBER>
* 3: Weapon <OBJECT>
* 4: Ammo <STRING>
* 5: Magazine <STRING>
* 6: Advanced Ballistics enabled? <BOOL>
*
* Return Value:
* zeroAngleCorrection <NUMBER>
*
* Example:
* [5, 6, 7, gun, ammo, magazine, true] call ace_scopes_fnc_calculateZeroAngleCorrection
*
* Public: No
*/
params ["_oldZeroRange", "_newZeroRange", "_boreHeight"/*in cm*/, "_weapon", "_ammo", "_magazine", "_advancedBallistics"];
// When FFV from vehicles currentZeroing will report 0 so just bail
if (_oldZeroRange <= 0) exitWith { 0 };
private _airFriction = getNumber (configFile >> "CfgAmmo" >> _ammo >> "airFriction");
private _initSpeed = getNumber(configFile >> "CfgMagazines" >> _magazine >> "initSpeed");
private _initSpeedCoef = getNumber(configFile >> "CfgWeapons" >> _weapon >> "initSpeed");
if (_initSpeedCoef > 0) then {
_initSpeed = _initSpeedCoef;
};
if (_initSpeedCoef < 0) then {
_initSpeed = _initSpeed * (-1 * _initSpeedCoef);
};
private _zeroAngle = "ace_advanced_ballistics" callExtension format ["replicateVanillaZero:%1:%2:%3", _oldZeroRange, _initSpeed, _airFriction];
private _vanillaZero = parseNumber _zeroAngle;
#ifdef DISABLE_DISPERSION
_vanillaZero = 0;
#endif
private _trueZero = if (!_advancedBallistics) then {
_zeroAngle = "ace_advanced_ballistics" callExtension format ["calcZero:%1:%2:%3:%4", _newZeroRange, _initSpeed, _airFriction, _boreHeight];
(parseNumber _zeroAngle)
} else {
// Get Weapon and Ammo Configurations
private _AmmoCacheEntry = uiNamespace getVariable format[QEGVAR(advanced_ballistics,%1), _ammo];
if (isNil "_AmmoCacheEntry") then {
_AmmoCacheEntry = _ammo call EFUNC(advanced_ballistics,readAmmoDataFromConfig);
};
private _WeaponCacheEntry = uiNamespace getVariable format[QEGVAR(advanced_ballistics,%1), _weapon];
if (isNil "_WeaponCacheEntry") then {
_WeaponCacheEntry = _weapon call EFUNC(advanced_ballistics,readWeaponDataFromConfig);
};
_AmmoCacheEntry params ["_airFriction", "_caliber", "_bulletLength", "_bulletMass", "_transonicStabilityCoef", "_dragModel", "_ballisticCoefficients", "_velocityBoundaries", "_atmosphereModel", "_ammoTempMuzzleVelocityShifts", "_muzzleVelocityTable", "_barrelLengthTable", "_muzzleVelocityVariationSD"];
_WeaponCacheEntry params ["_barrelTwist", "_twistDirection", "_barrelLength"];
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,barrelLengthInfluenceEnabled), false]) then {
private _barrelVelocityShift = [_barrelLength, _muzzleVelocityTable, _barrelLengthTable, _initSpeed] call EFUNC(advanced_ballistics,calculateBarrelLengthVelocityShift);
_initSpeed = _initSpeed + _barrelVelocityShift;
};
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,ammoTemperatureEnabled), false]) then {
private _ammoTemperatureVelocityShift = ([_ammoTempMuzzleVelocityShifts, GVAR(zeroReferenceTemperature)] call EFUNC(advanced_ballistics,calculateAmmoTemperatureVelocityShift));
_initSpeed = _initSpeed + _ammoTemperatureVelocityShift;
};
_zeroAngle = "ace_advanced_ballistics" callExtension format ["calcZeroAB:%1:%2:%3:%4:%5:%6:%7:%8:%9", _newZeroRange, _initSpeed, _boreHeight, GVAR(zeroReferenceTemperature), GVAR(zeroReferenceBarometricPressure), GVAR(zeroReferenceHumidity), _ballisticCoefficients select 0, _dragModel, _atmosphereModel];
(parseNumber _zeroAngle)
};
private _zeroAngleCorrection = _trueZero - _vanillaZero;
missionNamespace setVariable [format[QGVAR(%1_%2_%3_%4_%5_%6_%7), _oldZeroRange, _newZeroRange, _boreHeight, _weapon, _ammo, _magazine, _advancedBallistics], _zeroAngleCorrection];
_zeroAngleCorrection