ACE3/addons/atragmx/functions/fnc_init.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

104 lines
2.8 KiB
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#include "script_component.hpp"
/*
* Author: Ruthberg
* Inits all global variables with the default values
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ace_atragmx_fnc_init
*
* Public: No
*/
GVAR(workingMemory) = +(GVAR(gunList) select 0);
GVAR(scopeUnits) = ["MILs", "TMOA", "SMOA", "Clicks"];
GVAR(scopeClickUnits) = ["TMOA", "SMOA", "MILs"];
GVAR(rangeCardStartRange) = 200;
GVAR(rangeCardEndRange) = 2000;
GVAR(rangeCardIncrement) = 50;
GVAR(rangeCardLastColumns) = ["Lead", "RemV", "RemE", "TmFlt"];
GVAR(rangeCardCurrentColumn) = 3;
GVAR(rangeCardData) = [];
GVAR(rangeAssistTargetSizeUnits) = ["in", "ft", "cm", "m"];
GVAR(rangeAssistTargetSizeUnit) = 2;
GVAR(rangeAssistImageSizeUnits) = ["MIL", "TMOA", "IOA"];
GVAR(rangeAssistImageSizeUnit) = 0;
GVAR(rangeAssistUseTargetHeight) = true;
GVAR(speedAssistNumTicksUnits) = ["MIL", "TMOA", "IOA"];
GVAR(speedAssistNumTicksUnit) = 0;
GVAR(speedAssistTimer) = true;
GVAR(currentUnit) = 2;
GVAR(currentGun) = 0;
GVAR(currentTarget) = 0;
GVAR(currentScopeUnit) = 0;
GVAR(currentScopeClickUnit) = 2;
GVAR(currentScopeClickUnitTemp) = 2;
GVAR(currentScopeClickNumber) = 10;
GVAR(currentScopeClickNumberTemp) = 10;
GVAR(atmosphereModeTBH) = true;
GVAR(altitude) = 0;
GVAR(temperature) = 15;
GVAR(barometricPressure) = 1013.25;
GVAR(relativeHumidity) = 0.0;
GVAR(latitude) = [38, 38, 38, 38];
GVAR(directionOfFire) = [0, 0, 0, 0];
GVAR(windSpeed1) = [0, 0, 0, 0];
GVAR(windSpeed2) = [0, 0, 0, 0];
GVAR(windDirection) = [12, 12, 12, 12];
GVAR(inclinationAngle) = [0, 0, 0, 0];
GVAR(targetSpeed) = [0, 0, 0, 0];
GVAR(targetSpeedDirection) = [1, 1, 1, 1];
GVAR(targetRange) = [0, 0, 0, 0];
GVAR(showWind2) = false;
GVAR(showCoriolis) = false;
GVAR(elevationOutput) = [0, 0, 0, 0];
GVAR(windage1Output) = [0, 0, 0, 0];
GVAR(windage2Output) = [0, 0, 0, 0];
GVAR(leadOutput) = [0, 0, 0, 0];
GVAR(tofOutput) = [0, 0, 0, 0];
GVAR(velocityOutput) = [0, 0, 0, 0];
GVAR(verticalCoriolisOutput) = [0, 0, 0, 0];
GVAR(horizontalCoriolisOutput) = [0, 0, 0, 0];
GVAR(spinDriftOutput) = [0, 0, 0, 0];
GVAR(truingDropMode) = 0;
GVAR(truingDropRangeData) = [0, 0];
GVAR(truingDropDropData) = [0, 0, 0];
GVAR(truingDropReferenceDropData) = [0, 0, 0];
GVAR(truingDropC1) = 0;
GVAR(truingDropMuzzleVelocity) = 0;
GVAR(targetSolutionInput) = nil;
GVAR(targetRangeDirtyFlag) = false;
GVAR(showMainPage) = true;
GVAR(showAddNewGun) = false;
GVAR(showAtmoEnvData) = false;
GVAR(showC1BallisticCoefficientData) = false;
GVAR(showGunAmmoData) = false;
GVAR(showGunList) = false;
GVAR(showMuzzleVelocityData) = false;
GVAR(showRangeCard) = false;
GVAR(showRangeCardSetup) = false;
GVAR(showSolutionSetup) = false;
GVAR(showTargetData) = false;
GVAR(showTargetRangeAssist) = false;
GVAR(showTargetSpeedAssist) = false;
GVAR(showTargetSpeedAssistTimer) = false;
GVAR(showTruingDrop) = false;