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08217f460e
* Explosives - Add code handler for detonation * Add info to wiki * Fix cellphone in demo code, move example to wiki
25 lines
621 B
Plaintext
25 lines
621 B
Plaintext
/*
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* Author: PabstMirror
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* Add a explosive detonation handler.
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* Should be called on all machines.
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* Code needs to return BOOL: true(allowed) / false(blocked)
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* See https://ace3mod.com/wiki/framework/explosives-framework.html for an example.
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*
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* Arguments:
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* 0: Code <CODE>
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* - Passed [Unit<OBJECT>, MaxRange <NUMBER>, Explosive <OBJECT>, FuzeTime <NUMBER>, TriggerItem <STRING>]
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*
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* Return Value:
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* None
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*
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* Example:
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* [{false}] call ace_explosives_fnc_addDetonateHandler;
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params [["_code", {true}, [{}]]];
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GVAR(detonationHandlers) pushBack _code;
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