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Arma3_Epoch/ACE3
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1a3bce1a238b53cbca3f2f9072509f1e7f9f490c
ACE3/addons/fire
History
Bailey Danyluk ef23310aec Docs - Change name (again) (#9328)
2023-08-16 19:18:01 -04:00
..
data
Add Fire component (#8245)
2021-10-14 10:49:10 -05:00
functions
Docs - Change name (again) (#9328)
2023-08-16 19:18:01 -04:00
sounds
Add Fire component (#8245)
2021-10-14 10:49:10 -05:00
$PBOPREFIX$
Add Fire component (#8245)
2021-10-14 10:49:10 -05:00
ACE_Medical_Treatment_Actions.hpp
Add Fire component (#8245)
2021-10-14 10:49:10 -05:00
CfgEventHandlers.hpp
Various - use compile_script macro for new addons (#8516)
2021-10-15 12:53:44 -05:00
CfgSounds.hpp
HEMTT v10 Compatibility (#9105)
2023-02-01 23:28:55 -06:00
config.cpp
Docs - Change name (again) (#9328)
2023-08-16 19:18:01 -04:00
initSettings.sqf
Translations - Russian (#9095)
2022-12-03 13:57:43 -06:00
RscTitles.hpp
HEMTT v10 Compatibility (#9105)
2023-02-01 23:28:55 -06:00
script_component.hpp
Fire - Loop "Pat down" action until patient is put out of fire (#9017)
2023-06-24 05:08:23 +03:00
stringtable.xml
Translations - Russian (#9095)
2022-12-03 13:57:43 -06:00
XEH_postInit.sqf
Fire - Fix fire spread to invincible units and not being able to be put on fire by proximity if multiple units are on fire (#8632)
2023-06-24 05:34:31 +03:00
XEH_preInit.sqf
Add Fire component (#8245)
2021-10-14 10:49:10 -05:00
XEH_PREP.hpp
Fire - Add drop weapon setting (#8578)
2021-10-26 14:09:45 +02:00
XEH_preStart.sqf
Add Fire component (#8245)
2021-10-14 10:49:10 -05:00
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