ACE3/addons/attach/functions
jonpas e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
..
fnc_attach.sqf Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
fnc_canAttach.sqf Remove maximum distance of attach to vehicle action (#5262) 2017-06-09 14:54:58 +02:00
fnc_canDetach.sqf SQF Lint Cleanup Pass (#5157) 2017-05-14 14:48:05 -05:00
fnc_detach.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_getChildrenAttachActions.sqf Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
fnc_handleGetIn.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleGetOut.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleKilled.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_placeApprove.sqf Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
script_component.hpp big code clean up 2015-01-12 21:14:27 -08:00