ACE3/addons/repair/functions/fnc_isEngineer.sqf
2015-04-22 21:01:22 +02:00

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/*
* Author: Glowbal, KoffeinFlummi, commy2
* Check if a unit is any engineer class
*
* Arguments:
* 0: The Unit <OBJECT>
* 1: Class <NUMBER> <OPTIONAL>
*
* ReturnValue:
* Is in of medic class <BOOL>
*
* Public: Yes
*/
#include "script_component.hpp"
private ["_unit", "_engineerN", "_class"];
_unit = _this select 0;
_engineerN = if (count _this > 1) then {_this select 1} else {1};
_class = _unit getVariable [QGVAR(engineerClass),
getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "engineer")
];
_class >= _engineerN min GVAR(engineerSetting_Repair)