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e8693c8db9
* configOf * replace some use of CBA_fnc_getObjectConfig
45 lines
1.1 KiB
Plaintext
45 lines
1.1 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: GitHawk
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* Starts progress bar for picking up a specific kind of magazine from an ammo truck.
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*
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* Arguments:
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* 0: Ammo Truck <OBJECT>
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* 1: Unit <OBJECT>
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* 2: Params <ARRAY>
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* 0: Magazine Classname <STRING>
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* 1: Vehicle to be armed or player <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [ammo_truck, player, ["500Rnd_127x99_mag_Tracer_Red", tank]] call ace_rearm_fnc_takeAmmo
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*
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* Public: No
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*/
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params ["_truck", "_unit", "_args"];
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_args params ["_magazineClass", "_vehicle"];
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TRACE_5("takeAmmo",_truck,_unit,_args,_magazineClass,_vehicle);
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([_magazineClass] call FUNC(getCaliber)) params ["_cal", "_idx"];
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REARM_HOLSTER_WEAPON;
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private _targetName = if (_vehicle == _unit) then {
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"CSW"
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} else {
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getText(configOf _vehicle >> "displayName")
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};
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[
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TIME_PROGRESSBAR(REARM_DURATION_TAKE select _idx),
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[_unit, _magazineClass, _truck, _vehicle],
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FUNC(takeSuccess),
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"",
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format [localize LSTRING(TakeAction), _magazineClass call FUNC(getMagazineName), _targetName],
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{true},
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["isnotinside"]
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] call EFUNC(common,progressBar);
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