.. |
functions
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
sounds
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Added weapon resting & weapon jam sounds
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2015-02-01 11:11:51 +01:00 |
UI
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Add an unjam action to the interact menu when the weapon is jammed
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2016-02-20 20:19:56 -03:00 |
$PBOPREFIX$
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
ACE_Settings.hpp
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Fix Capitalization of ACE Settings classes. (#3627)
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2016-05-07 22:14:56 +02:00 |
CfgEventHandlers.hpp
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Overheating - Add Master Enabled Setting (barrelPR)
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2016-05-04 14:59:04 -05:00 |
CfgMagazines.hpp
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Localize spare barrel's displayName
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2016-03-01 19:26:20 -03:00 |
CfgSounds.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgVehicles.hpp
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Merge branch 'master' into useQuotedPathMacros
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2016-05-30 21:14:17 +02:00 |
CfgWeapons.hpp
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Merge branch 'master' into useQuotedPathMacros
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2016-05-30 21:14:17 +02:00 |
config.cpp
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
README.md
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Add remaining READMEs, add helper script
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2015-01-26 14:34:48 +01:00 |
script_component.hpp
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Disable debug
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2016-02-25 09:12:24 -06:00 |
stringtable.xml
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Overheating - Add Master Enabled Setting (barrelPR)
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2016-05-04 14:59:04 -05:00 |
XEH_postInit.sqf
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qGVAR overheating and reloadlaunchers
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2016-05-25 20:13:36 +02:00 |
XEH_preInit.sqf
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Fix travis warning
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2016-03-05 13:18:41 -03:00 |
XEH_PREP.hpp
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |