ACE3/addons/overheating/CfgSounds.hpp
2016-04-08 20:34:50 +02:00

27 lines
752 B
C++

class CfgSounds {
class ACE_BarrelSwap {
sound[] = {QPATHTOF(sounds\barrelswap.ogg),5,1,200};
titles[] = {};
};
class GVAR(jamming_rifle) {
name=QGVAR(jamming_rifle);
sound[]={QPATHTOF(sounds\jamming_rifle.wav),1,1};
titles[]={};
};
class GVAR(jamming_pistol) {
name=QGVAR(jamming_pistol);
sound[]={QPATHTOF(sounds\jamming_pistol.wav),1,1};
titles[]={};
};
class GVAR(fixing_rifle) {
name=QGVAR(fixing_rifle);
sound[]={QPATHTOF(sounds\fixing_rifle.wav),1,1};
titles[]={};
};
class GVAR(fixing_pistol) {
name= QGVAR(fixing_pistol);
sound[]={QPATHTOF(sounds\fixing_pistol.wav),1,1};
titles[]={};
};
};