ACE3/addons/spectator/functions/fnc_cam_setVisionMode.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

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* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: SilentSpike
* Function used to select the camera vision mode
*
* Arguments:
* 0: New vision mode <NUMBER>
*
* Return Value:
* None
*
* Example:
* [-1] call ace_spectator_fnc_cam_setVisionMode
*
* Public: No
*/
params ["_newVision"];
private _oldVision = GVAR(camVision);
private _visions = GVAR(availableVisions);
// If new vision isn't available then keep current (unless current also isn't)
if !(_newVision in _visions) then {
_newVision = _visions select ((_visions find _oldVision) max 0);
};
// Vision mode does not apply to fps view
if (GVAR(camMode) != MODE_FPS) then {
// 0+ are all thermal vision types
if (_newVision < 0) then {
false setCamUseTi 0;
camUseNVG (_newVision >= VISION_NVG);
} else {
true setCamUseTi _newVision;
};
// Give user feedback that vision mode changed
if (_newVision != _oldVision) then {
playSound "RscDisplayCurator_visionMode";
GVAR(camVision) = _newVision;
};
};