ACE3/addons/cookoff
Dystopian 392a0770b3 Add destroyed boat ejecting (#6330)
* Add destroyed boat ejecting

* Delete EH global cleanup

* Add check explosiveness

* Optimize EH

* Move EH to function, remove config values

* Move code to cookoff

* Use macro for explosiveness

* Fix include
2019-12-16 16:29:33 -06:00
..
functions Add destroyed boat ejecting (#6330) 2019-12-16 16:29:33 -06:00
sounds Implement new cook off SFX (#5179) 2017-06-02 22:20:36 +01:00
$PBOPREFIX$ Port AGM cook off 2016-08-13 11:59:15 +02:00
ACE_Settings.hpp Cookoff - Reword settings and move to cba (#6892) 2019-03-30 21:54:12 -05:00
CfgAmmo.hpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
CfgCloudlets.hpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
CfgEden.hpp Cookoff - Allow enabling only on player crewed vehicles (#7147) 2019-11-05 11:55:15 -06:00
CfgEventHandlers.hpp Port AGM cook off 2016-08-13 11:59:15 +02:00
CfgSFX.hpp Fix the issue that SFX variants are not global (#5335) 2017-07-08 09:52:25 -05:00
CfgVehicles.hpp Disable cookoff on RCWS turrets (#5605) 2017-11-30 17:07:46 -06:00
config.cpp Add ammo cookoff (#4376) 2016-10-06 22:37:38 +02:00
initSettings.sqf Cookoff - Allow enabling only on player crewed vehicles (#7147) 2019-11-05 11:55:15 -06:00
script_component.hpp Add destroyed boat ejecting (#6330) 2019-12-16 16:29:33 -06:00
stringtable.xml French translation Update / Added (#7213) 2019-12-07 13:48:47 -06:00
XEH_postInit.sqf Add destroyed boat ejecting (#6330) 2019-12-16 16:29:33 -06:00
XEH_preInit.sqf Cookoff - Reword settings and move to cba (#6892) 2019-03-30 21:54:12 -05:00
XEH_PREP.hpp Add destroyed boat ejecting (#6330) 2019-12-16 16:29:33 -06:00
XEH_preStart.sqf Port AGM cook off 2016-08-13 11:59:15 +02:00