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* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
42 lines
1022 B
Plaintext
42 lines
1022 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal
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* N/A
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: ID? <STRING>
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* 2: Accepted <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob, "ID", true] call ace_common_fnc_onAnswerRequest
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*
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* Public: No
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*/
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params ["_unit", "_id", "_accepted"];
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private _info = _unit getVariable _id;
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if (!isNil "_info") then {
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_info params ["_caller", "_target", "_requestID", "_requestMessage", "_callBack"];
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private _replyParams = [_info, _accepted];
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[QGVAR(requestCallback), _replyParams, _caller] call CBA_fnc_targetEvent;
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_unit setVariable [_id, nil];
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};
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GVAR(RECIEVE_REQUEST_ID_KEY_BINDING) = nil;
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if (!isNil QGVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT)) then {
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_unit removeAction GVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT);
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GVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT) = nil;
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};
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if (!isNil QGVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE)) then {
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_unit removeAction GVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE);
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GVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE) = nil;
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};
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