ACE3/addons/reloadlaunchers/functions/fnc_reloadLauncher.sqf
TWC-Rik be3d69ff25
Reload Launchers - Improve External Launcher Reload (#7605)
Launchers reloaded by an external player will be instantly loaded since
the external player already has to go through a loading bar.
2020-03-15 21:41:55 +01:00

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#include "script_component.hpp"
/*
* Author: commy2
* Reload a launcher
*
* Arguments:
* 0: Unit to do the reloading <OBJECT>
* 1: Target to rload <OBJECT>
* 2: weapon name <STRING>
* 3: missile name <STRING>
*
* Return Value:
* None
*
* Example:
* [bob, kevin, "weapon", "missile"] call ace_reloadlaunchers_fnc_realoadLauncher
*
* Public: No
*/
params ["_unit","_target","_weapon","_magazine"];
TRACE_4("params",_unit,_target,_weapon,_magazine);
_target selectWeapon _weapon;
if (currentWeapon _target != _weapon) exitWith {};
if (currentMagazine _target != "") exitWith {};
// command is wip, reload time for launchers is not intended.
_target addWeaponItem [_weapon, _magazine, true];