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* count treatment items * getCountofItem Co-Authored-By: Blue <itzblueman@gmail.com> * getCountofItem fix Co-Authored-By: Blue <itzblueman@gmail.com> * convert painkillers to magazine * use isclass Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com> * forget to change variable * Update addons/medical_treatment/functions/fnc_hasItem.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * better magazine adjustment * Update addons/common/functions/fnc_adjustMagazineAmmo.sqf Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Update addons/medical_treatment/functions/fnc_medication.sqf Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Update addons/medical_treatment/functions/fnc_treatmentFailure.sqf Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Update docs/wiki/framework/arsenal-framework.md Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * Update addons/common/functions/fnc_adjustMagazineAmmo.sqf Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Header * use switch statement in fnc_useItem * Update addons/common/functions/fnc_adjustMagazineAmmo.sqf * Update addons/common/functions/fnc_adjustMagazineAmmo.sqf Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * only check adding to mags that are not full Co-Authored-By: LinkIsGrim <salluci.lovi@gmail.com> * Update addons/common/functions/fnc_adjustMagazineAmmo.sqf * Update fnc_getCountOfItem.sqf * Optimisations & header fix * Update addons/common/functions/fnc_adjustMagazineAmmo.sqf * Fixed vehicle implementation --------- Co-authored-by: Blue <itzblueman@gmail.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
57 lines
1.6 KiB
Plaintext
57 lines
1.6 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: KoffeinFlummi, Glowbal, mharis001
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* Handles treatment process failure.
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*
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* Arguments:
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* 0: Arguments <ARRAY>
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* 0: Medic <OBJECT>
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* 1: Patient <OBJECT>
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* 2: Body Part <STRING>
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* 3: Treatment <STRING>
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* 4: Item User <OBJECT>
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* 5: Used Item <STRING>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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params ["_args"];
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_args params ["_medic", "_patient", "_bodyPart", "_classname", "_itemUser", "_usedItem"];
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// Return used item to user (if used)
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if (!isNull _itemUser) then {
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if (isClass (configFile >> "CfgMagazines" >> _usedItem)) then {
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[_itemUser, _usedItem, 1] call EFUNC(common,adjustMagazineAmmo);
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} else {
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[_itemUser, _usedItem] call EFUNC(common,addToInventory);
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};
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};
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// Switch medic to end animation immediately
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private _endInAnim = _medic getVariable QGVAR(endInAnim);
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if (!isNil "_endInAnim") then {
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if (animationState _medic != _endInAnim) then {
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[_medic, _endInAnim, 2] call EFUNC(common,doAnimation);
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};
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_medic setVariable [QGVAR(endInAnim), nil];
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};
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// Reset medic animation speed coefficient
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[QEGVAR(common,setAnimSpeedCoef), [_medic, 1]] call CBA_fnc_globalEvent;
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if (!isNil QEGVAR(advanced_fatigue,setAnimExclusions)) then {
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EGVAR(advanced_fatigue,setAnimExclusions) deleteAt (EGVAR(advanced_fatigue,setAnimExclusions) find QUOTE(ADDON));
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};
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// Call treatment specific failure callback
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GET_FUNCTION(_callbackFailure,configFile >> QGVAR(actions) >> _classname >> "callbackFailure");
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_args call _callbackFailure;
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["ace_treatmentFailed", [_medic, _patient, _bodyPart, _classname, _itemUser, _usedItem]] call CBA_fnc_localEvent;
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