ACE3/addons/laser_selfdesignate
2015-05-28 21:59:04 +02:00
..
functions Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
$PBOPREFIX$ wops... corrected wrong path 2015-05-20 23:44:50 +02:00
CfgEventhandlers.hpp Revert "Translation" 2015-04-10 19:46:18 +03:00
CfgVehicles.hpp Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
CfgWeapons.hpp Revert "Translation" 2015-04-10 19:46:18 +03:00
config.cpp laser selfdesignate has wrong version number macro setup 2015-05-09 15:32:34 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml Added: More italian translations 2015-05-09 23:52:01 +02:00
XEH_post_init.sqf Revert "Translation" 2015-04-10 19:46:18 +03:00
XEH_pre_init.sqf Integarate laser code into SALH guidance + self_designate. Note todo items. 2015-04-12 11:01:22 -07:00

ace_laser_selfdesignate

Allows gunners to lase their own targets.

Maintainers

The people responsible for merging changes to this component or answering potential questions.