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1c6c4d6bff
* Fix Brackets around code * Update fnc_handleFired.sqf * Shouldn't have changed this one --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
73 lines
2.5 KiB
Plaintext
73 lines
2.5 KiB
Plaintext
#include "..\script_component.hpp"
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// PabstMirror
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// ["cfgPatches"] call ace_common_fnc_runTests;
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diag_log text format ["--- Checking CfgPatches --- "];
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private _testPass = true;
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// All ace cfgPatches
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private _allPatches = "(configName _x) select [0,3] == 'ace'" configClasses (configFile >> "CfgPatches");
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// Get all units[]
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private _allUnits = [];
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{
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_allUnits append ((getArray (_x >> "units")) apply { toLowerANSI _x });
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} forEach _allPatches;
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{
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private _class = configFile >> "CfgVehicles" >> _x;
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if (isNull _class) then {
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WARNING_1("in units[] but null - %1",_x);
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_testPass = false;
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} else {
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// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
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// WARNING_2("in units[] but not public - %1 from %2",configName _class,configSourceMod _class);
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// _testPass = false;
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// };
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};
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} forEach _allUnits;
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// Get all weapons[]
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private _allWeapons = [];
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{
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_allWeapons append ((getArray (_x >> "weapons")) apply { toLowerANSI _x });
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} forEach _allPatches;
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{
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private _class = configFile >> "CfgWeapons" >> _x;
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if (isNull _class) then {
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WARNING_1("in weapons[] but null - %1",_x);
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_testPass = false;
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} else {
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// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
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// WARNING_2("in weapons[] but not public - %1 from %2",configName _class,configSourceMod _class);
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// _testPass = false;
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// };
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};
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} forEach _allWeapons;
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// Check if all public vics are defined in a cfgPatch
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private _vics = "(configName _x) select [0,3] == 'ace'" configClasses (configFile >> "CfgVehicles");
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{
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if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
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if !((toLowerANSI configName _x) in _allUnits) then {
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WARNING_2("Not in any units[] - %1 from %2",configName _x,configSourceMod _x);
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_testPass = false;
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};
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};
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} forEach _vics;
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// Check if all public weapons are defined in a cfgPatch
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private _weapons = "(configName _x) select [0,3] == 'ace'" configClasses (configFile >> "CfgWeapons");
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{
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private _type = toLowerANSI configName _x;
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if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
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if !((toLowerANSI configName _x) in _allWeapons) then {
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WARNING_2("Not in any weapons[] - %1 from %2",configName _x,configSourceMod _x);
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_testPass = false;
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};
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};
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} forEach _weapons;
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_testPass
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