ACE3/addons/compat_sog/script_component.hpp
Filip Maciejewski a7d8c3eb3a
Compat SOG - Make compat auto load if DLC is present (#9204)
* Move SOG compat to addons/

* Set component to skip loading when SOG not present

* Use skipWhenMissingDependencies for GRAD Trenches compatiblity

* Tools - Add SOG dlc launch config

* move trenches to sub config, handle grad with 2nd subconfig

* fix `Land_vn_b_prop_fueldrum_01` UBC

* use ifndef

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-03 11:31:45 -05:00

15 lines
429 B
C++

#define COMPONENT compat_sog
#define COMPONENT_BEAUTIFIED S.O.G. Prairie Fire Compatibility
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
#include "\z\ace\addons\main\script_macros.hpp"
#include "\z\ace\addons\refuel\defines.hpp"
#define EXPLOSIVES_PLACE(CLASS) EGVAR(explosives,DOUBLES(Place,CLASS))
#define QEXPLOSIVES_PLACE(CLASS) QUOTE(EXPLOSIVES_PLACE(CLASS))