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- A `displayName` shown in the 3DEN multiplayer attributes display - A `respawnTypes` array to define which respawn types the template is compatible with (currently only includes `2,3` - need to investigate compatibility with other types further). |
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.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_spectator
A flexible spectator framework for mission makers to use.
Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.
For more information, see: http://ace3mod.com/wiki/feature/spectator.html
Maintainers
The people responsible for merging changes to this component or answering potential questions.