mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
207 lines
6.2 KiB
C++
207 lines
6.2 KiB
C++
class CfgVehicles {
|
|
class Module_F;
|
|
class ACE_ModuleRespawn: Module_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
category = "ACE";
|
|
displayName = "Respawn System";
|
|
function = FUNC(module);
|
|
scope = 2;
|
|
isGlobal = 1;
|
|
icon = QUOTE(PATHTOF(UI\IconSwitchUnits_ca.paa));
|
|
class Arguments {
|
|
class SavePreDeathGear {
|
|
displayName = "Save Gear?";
|
|
description = "Respawn with the gear a soldier had just before his death?";
|
|
typeName = "BOOL";
|
|
class values {
|
|
class Yes { name = "Yes"; value = 1;};
|
|
class No { default = 1; name = "No"; value = 0; };
|
|
};
|
|
};
|
|
class RemoveDeadBodiesDisonncected {
|
|
displayName = "Remove bodies?";
|
|
description = "Remove player bodies after disconnect?";
|
|
typeName = "BOOL";
|
|
class values {
|
|
class Yes { default = 1; name = "Yes"; value = 1;};
|
|
class No { name = "No"; value = 0; };
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_ModuleFriendlyFire: Module_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
category = "ACE";
|
|
displayName = "Friendly Fire Messages";
|
|
function = FUNC(moduleFriendlyFire);
|
|
scope = 2;
|
|
isGlobal = 1;
|
|
icon = PATHTOF(UI\Icon_Module_FriendlyFire_ca.paa);
|
|
class Arguments {
|
|
};
|
|
};
|
|
|
|
class ACE_ModuleRallypoint: Module_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
category = "ACE";
|
|
displayName = "Rallypoint System";
|
|
function = FUNC(moduleRallypoint);
|
|
scope = 2;
|
|
isGlobal = 1;
|
|
icon = QUOTE(PATHTOF(UI\IconSwitchUnits_ca.paa));
|
|
class Arguments {
|
|
};
|
|
};
|
|
|
|
// rallypoints
|
|
class FlagCarrier;
|
|
class Flag_NATO_F: FlagCarrier {
|
|
class ACE_Actions;
|
|
};
|
|
|
|
class Flag_CSAT_F: FlagCarrier {
|
|
class ACE_Actions;
|
|
};
|
|
|
|
class Flag_AAF_F: FlagCarrier {
|
|
class ACE_Actions;
|
|
};
|
|
|
|
// static
|
|
class ACE_Rallypoint_West: Flag_NATO_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
displayName = "Rallypoint West Base";
|
|
vehicleClass = QGVAR(Rallypoints);
|
|
|
|
class EventHandlers {
|
|
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
|
|
};
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_Teleport {
|
|
displayName = "Teleport to Rallypoint";
|
|
distance = 4;
|
|
condition = QUOTE( side group _player == west );
|
|
statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
|
|
showDisabled = 1;
|
|
priority = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_Rallypoint_East: Flag_CSAT_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
displayName = "Rallypoint East Base";
|
|
vehicleClass = QGVAR(Rallypoints);
|
|
|
|
class EventHandlers {
|
|
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
|
|
};
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_Teleport {
|
|
displayName = "Teleport to Rallypoint";
|
|
distance = 4;
|
|
condition = QUOTE( side group _player == east );
|
|
statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
|
|
showDisabled = 1;
|
|
priority = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_Rallypoint_Independent: Flag_AAF_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
displayName = "Rallypoint Independent Base";
|
|
vehicleClass = QGVAR(Rallypoints);
|
|
|
|
class EventHandlers {
|
|
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
|
|
};
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_Teleport {
|
|
displayName = "Teleport to Rallypoint";
|
|
distance = 4;
|
|
condition = QUOTE( side group _player == independent );
|
|
statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
|
|
showDisabled = 1;
|
|
priority = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
// moveable
|
|
class ACE_RallypointExit_West: Flag_NATO_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
displayName = "Rallypoint West";
|
|
vehicleClass = QGVAR(Rallypoints);
|
|
|
|
class EventHandlers {
|
|
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
|
|
};
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_Teleport {
|
|
displayName = "Teleport to Base";
|
|
distance = 4;
|
|
condition = QUOTE( side group _player == west );
|
|
statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
|
|
showDisabled = 1;
|
|
priority = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_RallypointExit_East: Flag_CSAT_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
displayName = "Rallypoint East";
|
|
vehicleClass = QGVAR(Rallypoints);
|
|
|
|
class EventHandlers {
|
|
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
|
|
};
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_Teleport {
|
|
displayName = "Teleport to Base";
|
|
distance = 4;
|
|
condition = QUOTE( side group _player == east );
|
|
statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
|
|
showDisabled = 1;
|
|
priority = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_RallypointExit_Independent: Flag_AAF_F {
|
|
author = "$STR_ACE_Core_ACETeam";
|
|
displayName = "Rallypoint Independent";
|
|
vehicleClass = QGVAR(Rallypoints);
|
|
|
|
class EventHandlers {
|
|
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
|
|
};
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_Teleport {
|
|
displayName = "Teleport to Base";
|
|
distance = 4;
|
|
condition = QUOTE( side group _player == independent );
|
|
statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
|
|
showDisabled = 1;
|
|
priority = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
// team leader
|
|
class Man;
|
|
class CAManBase: Man {
|
|
class ACE_SelfActions {
|
|
class ACE_MoveRallypoint {
|
|
displayName = "Move Rallypoint";
|
|
condition = QUOTE( [_player, side group _player] call FUNC(canMoveRallypoint) );
|
|
statement = QUOTE( [_player, side group _player] call FUNC(moveRallypoint) );
|
|
showDisabled = 0;
|
|
priority = -0.5;
|
|
};
|
|
};
|
|
};
|
|
};
|