ACE3/addons/finger
2016-05-24 14:13:11 +01:00
..
functions Replace ACE event system calls with CBA counterparts 2016-05-22 16:47:39 +01:00
ui #1917 - Pointing Update Circle Icon 2015-09-01 10:09:14 -05:00
$PBOPREFIX$ Initial commit for finger-pointing module 2015-06-07 12:10:50 +03:00
ACE_Settings.hpp Disabled by default - Safe FOV Check 2015-07-26 00:48:53 -05:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Cleanup some module descriptions, close #2561 2016-02-24 19:22:16 +01:00
config.cpp Run event renaming script 2016-05-24 14:13:11 +01:00
README.md GVAR(enabled) - readme 2015-06-09 14:02:19 -05:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_postInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_finger

Allows players to point and show a virtual spot in the distance to nearby players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.