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58 lines
1.5 KiB
Plaintext
58 lines
1.5 KiB
Plaintext
/*
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* Author: NouberNou and esteldunedain
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* Handle interactions key up
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*
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* Argument:
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* 0: Type of key: 0 interaction / 1 self interaction <NUMBER>
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*
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* Return value:
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* true <BOOL>
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_menuType", "_calledByClicking"];
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// Exit if there's no menu opened
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if (GVAR(openedMenuType) < 0) exitWith {true};
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if (uiNamespace getVariable [QGVAR(cursorMenuOpened),false]) then {
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(findDisplay 91919) closeDisplay 2;
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};
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if(GVAR(actionSelected)) then {
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this = GVAR(selectedTarget);
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private _player = ACE_Player;
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private _target = GVAR(selectedTarget);
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// Clear the conditions caches
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["ace_clearConditionCaches", []] call CBA_fnc_localEvent;
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// exit scope if selecting an action on key release is disabled
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if (!(GVAR(actionOnKeyRelease)) && !_calledByClicking) exitWith {};
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// Check the action conditions
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private _actionData = GVAR(selectedAction) select 0;
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if ([_target, _player, _actionData select 6] call (_actionData select 4)) then {
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// Call the statement
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[_target, _player, _actionData select 6] call (_actionData select 3);
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// Clear the conditions caches again if the action was performed
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["ace_clearConditionCaches", []] call CBA_fnc_localEvent;
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};
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};
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["ace_interactMenuClosed", [GVAR(openedMenuType)]] call CBA_fnc_localEvent;
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GVAR(keyDown) = false;
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GVAR(keyDownSelfAction) = false;
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GVAR(openedMenuType) = -1;
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GVAR(expanded) = false;
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GVAR(lastPath) = [];
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GVAR(menuDepthPath) = [];
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true
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