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148 lines
5.6 KiB
Plaintext
148 lines
5.6 KiB
Plaintext
#include "script_component.hpp"
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//Delete map glow lights from disconnecting players #2810
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if (isServer) then {
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addMissionEventHandler ["HandleDisconnect",{
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params ["_disconnectedPlayer"];
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if ((!GVAR(mapGlow)) || {isNull _disconnectedPlayer}) exitWith {};
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{
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if (_x isKindOf "ACE_FlashlightProxy_White") then {
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// ACE_LOGINFO_2("Deleting leftover light [%1:%2] from DC player [%3]", _x, typeOf _x, _disconnectedPlayer);
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deleteVehicle _x;
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};
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} forEach attachedObjects _disconnectedPlayer;
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nil
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}];
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};
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// Exit on Headless as well
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if (!hasInterface) exitWith {};
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LOG(MSG_INIT);
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// Calculate the maximum zoom allowed for this map
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call FUNC(determineZoom);
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[{
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if (isNull findDisplay 12) exitWith {};
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GVAR(lastStillPosition) = ((findDisplay 12) displayCtrl 51) ctrlMapScreenToWorld [0.5, 0.5];
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GVAR(lastStillTime) = ACE_time;
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GVAR(isShaking) = false;
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//map sizes are multiples of 1280
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GVAR(worldSize) = worldSize / 1280;
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GVAR(mousePos) = [0.5,0.5];
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//Allow panning the lastStillPosition while mapShake is active
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GVAR(rightMouseButtonLastPos) = [];
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["Draw", {[] call FUNC(updateMapEffects);}];
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseMoving", {
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if (GVAR(isShaking) && {(count GVAR(rightMouseButtonLastPos)) == 2}) then {
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private["_lastPos", "_newPos"];
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_lastPos = (_this select 0) ctrlMapScreenToWorld GVAR(rightMouseButtonLastPos);
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_newPos = (_this select 0) ctrlMapScreenToWorld (_this select [1,2]);
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GVAR(lastStillPosition) set [0, (GVAR(lastStillPosition) select 0) + (_lastPos select 0) - (_newPos select 0)];
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GVAR(lastStillPosition) set [1, (GVAR(lastStillPosition) select 1) + (_lastPos select 1) - (_newPos select 1)];
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GVAR(rightMouseButtonLastPos) = _this select [1,2];
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TRACE_3("Mouse Move",_lastPos,_newPos,GVAR(rightMouseButtonLastPos));
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};
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}];
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseButtonDown", {
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if ((_this select 1) == 1) then {
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GVAR(rightMouseButtonLastPos) = _this select [2,2];
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};
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}];
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseButtonUp", {
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if ((_this select 1) == 1) then {
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GVAR(rightMouseButtonLastPos) = [];
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};
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}];
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//get mouse position on map
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseMoving", {
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GVAR(mousePos) = (_this select 0) ctrlMapScreenToWorld [_this select 1, _this select 2];
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}];
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseHolding", {
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GVAR(mousePos) = (_this select 0) ctrlMapScreenToWorld [_this select 1, _this select 2];
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}];
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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}, 0] call CBA_fnc_addPerFrameHandler;
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["SettingsInitialized", {
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if (isMultiplayer && {GVAR(DefaultChannel) != -1}) then {
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//Set the chat channel once the map has finished loading
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[{
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if ((isNull findDisplay 37) && {isNull findDisplay 52} && {isNull findDisplay 53} && {isNull findDisplay 12}) exitWith {};
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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setCurrentChannel GVAR(DefaultChannel);
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if (currentChannel == GVAR(DefaultChannel)) then {
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// ACE_LOGINFO_1("Channel Set - %1", currentChannel);
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} else {
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ACE_LOGERROR_2("Failed To Set Channel %1 (is %2)", GVAR(DefaultChannel), currentChannel);
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};
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}, 0, []] call CBA_fnc_addPerFrameHandler;
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};
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// Start Blue Force Tracking if Enabled
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if (GVAR(BFT_Enabled)) then {
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GVAR(BFT_markers) = [];
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[FUNC(blueForceTrackingUpdate), GVAR(BFT_Interval), []] call CBA_fnc_addPerFrameHandler;
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};
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//illumination settings
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if (GVAR(mapIllumination)) then {
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GVAR(flashlightInUse) = "";
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GVAR(glow) = objNull;
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["playerInventoryChanged", {
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private _flashlights = [ACE_player] call FUNC(getUnitFlashlights);
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if ((GVAR(flashlightInUse) != "") && !(GVAR(flashlightInUse) in _flashlights)) then {
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GVAR(flashlightInUse) = "";
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};
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}] call CBA_fnc_addEventHandler;
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if (GVAR(mapGlow)) then {
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["ace_visibleMapChanged", {
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params ["_player", "_mapOn"];
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if (_mapOn) then {
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if (!alive _player && !isNull GVAR(glow)) then {
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GVAR(flashlightInUse) = "";
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};
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if (GVAR(flashlightInUse) != "") then {
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if (isNull GVAR(glow)) then {
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[GVAR(flashlightInUse)] call FUNC(flashlightGlow);
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};
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} else {
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if (!isNull GVAR(glow)) then {
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[""] call FUNC(flashlightGlow);
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};
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};
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} else {
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if (!isNull GVAR(glow)) then {
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[""] call FUNC(flashlightGlow);
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};
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};
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}] call CBA_fnc_addEventHandler;
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};
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};
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}] call CBA_fnc_addEventHandler;
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// hide clock on map if player has no watch
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GVAR(hasWatch) = true;
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["playerInventoryChanged", {
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if (isNull (_this select 0)) exitWith {
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GVAR(hasWatch) = true;
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};
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GVAR(hasWatch) = false;
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{
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if (_x isKindOf ["ItemWatch", configFile >> "CfgWeapons"]) exitWith {GVAR(hasWatch) = true;};
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false
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} count (assignedItems ACE_player);
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}] call CBA_fnc_addEventHandler;
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