ACE3/addons/spectator/XEH_postInit.sqf
SilentSpike 108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00

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#include "script_component.hpp"
//#include "initKeybinds.sqf";
// Add interaction menu exception
["isNotSpectating", {!(GETVAR((_this select 0),GVAR(isStaged),false))}] call EFUNC(common,addCanInteractWithCondition);
["SettingsInitialized", {
GVAR(availableModes) = [[0,1,2], [1,2], [0], [1], [2]] select GVAR(restrictModes);
GVAR(availableVisions) = [[-2,-1,0,1], [-2,-1], [-2,0,1], [-2]] select GVAR(restrictVisions);
}] call CBA_fnc_addEventHandler;
// Create a radio channel for any spectators to text chat in
if (isServer) then {
GVAR(channel) = radioChannelCreate [[0.729,0.149,0.098,1],"Spectator","Spectator (%UNIT_NAME)",[]];
publicVariable QGVAR(channel);
};
// Should prevent unending spectator on mission end
if (isServer) then {
addMissionEventHandler ["Ended", {
[QGVAR(endMission), []] call CBA_fnc_globalEvent;
}];
};
[QGVAR(endMission), {
if (GVAR(isSet)) then {
[false] call FUNC(setSpectator);
};
}] call CBA_fnc_addEventHandler;