ACE3/addons/interaction/functions/fnc_canInteractWith.sqf
2015-01-12 21:14:27 -08:00

15 lines
320 B
Plaintext

// by commy2
#include "script_component.hpp"
private ["_unit", "_isCivilian"];
_unit = _this select 0;
_isCivilian = _this select 1;
if (isNil "_isCivilian") then {_isCivilian = true};
alive _unit
&& [side _unit != side ACE_player, side group _unit == civilian] select _isCivilian
//&& {count (weapons _unit) == 0}