.. |
Data
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Revert LoD Changes
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2015-07-15 21:13:05 +02:00 |
functions
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Utilize isNotEqualTo (#7929)
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2021-02-27 11:05:05 -06:00 |
scripts
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Use directCall on tripflare effect
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2016-09-08 21:22:32 +02:00 |
UI
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
$PBOPREFIX$
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Added $PBOPREFIX$ for explosives.
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2015-01-12 13:42:02 +02:00 |
ACE_Arsenal_Stats.hpp
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
ACE_Settings.hpp
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Explosives - Add CBA settings for max/min/default timer values (#7916)
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2020-10-03 12:00:06 -05:00 |
ACE_Triggers.hpp
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
Cfg3DEN.hpp
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Explosives - Add ace_isEOD 3DEN attribute (#7080)
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2019-10-13 12:22:46 -05:00 |
CfgAmmo.hpp
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Update class with correct inheritance (#7100)
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2019-07-12 10:04:33 -05:00 |
CfgCloudlets.hpp
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Add Tripflare (#4152)
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2016-08-13 11:29:01 +02:00 |
CfgEventHandlers.hpp
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Add SQFC support (#8235)
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2021-09-03 19:08:34 -05:00 |
CfgMagazines.hpp
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Add ace_explosive support for orange dlc mines (#5486)
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2017-09-10 09:44:57 -05:00 |
CfgModule.hpp
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Convert ACE_settings to CBA_settings (#4895)
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2017-11-11 20:21:55 +01:00 |
CfgVehicles.hpp
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Explosives - Fix missing action name for setup helper object (#8288)
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2021-06-27 15:17:25 -05:00 |
CfgWeapons.hpp
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Fix some item type magic numbers (#6487)
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2018-09-12 22:29:56 -05:00 |
config.cpp
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Explosives - Remove "Activate mine" action menu item (#7622)
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2020-04-04 14:58:10 +02:00 |
ExplosivesUI.hpp
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
GUI_VirtualAmmo.hpp
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Use GVAR where applicable
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2016-07-20 07:15:18 +03:00 |
initSettings.sqf
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Explosives - Add CBA settings for max/min/default timer values (#7916)
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2020-10-03 12:00:06 -05:00 |
README.md
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Update contribution documents (#8382)
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2021-08-16 20:17:56 +01:00 |
script_component.hpp
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
stringtable.xml
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French translation : fix Mine M6 and IED french translations (#8309)
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2021-07-06 14:25:10 -05:00 |
TimerDialog.hpp
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
XEH_missionDisplayLoad.sqf
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Fix Cancel Action by moving it to MouseButtonDown display EH
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2016-03-03 17:35:43 +01:00 |
XEH_postInit.sqf
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Explosives - Fix place explosives cache not being cleared on respawn (#7637) (#7739)
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2020-06-10 16:24:15 -05:00 |
XEH_preInit.sqf
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Explosives - Add CBA settings for max/min/default timer values (#7916)
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2020-10-03 12:00:06 -05:00 |
XEH_PREP.hpp
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |