mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
73 lines
2.1 KiB
Plaintext
73 lines
2.1 KiB
Plaintext
/*
|
|
* Author: SilentSpike
|
|
* Adds units to spectator whitelist/blacklist and refreshes the filter units
|
|
*
|
|
* Arguments:
|
|
* 0: Units to add to the whitelist <ARRAY>
|
|
* 1: Use blacklist <BOOL> <OPTIONAL>
|
|
*
|
|
* Return Value:
|
|
* None <NIL>
|
|
*
|
|
* Example:
|
|
* [allUnits,true] call ace_spectator_fnc_updateUnits
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
|
|
params [["_newUnits",[],[[]]],["_blacklist",false,[false]]];
|
|
|
|
// Function only matters on player clients
|
|
if !(hasInterface) exitWith {};
|
|
|
|
// If adding to a list we can exit here, since it won't show up until the UI refreshes anyway
|
|
if !(_newUnits isEqualTo []) exitWith {
|
|
if (_blacklist) then {
|
|
GVAR(unitWhitelist) = GVAR(unitWhitelist) - _newUnits;
|
|
GVAR(unitBlacklist) append _newUnits;
|
|
} else {
|
|
GVAR(unitBlacklist) = GVAR(unitBlacklist) - _newUnits;
|
|
GVAR(unitWhitelist) append _newUnits;
|
|
};
|
|
};
|
|
|
|
private ["_sides","_cond","_filteredUnits","_color","_icon"];
|
|
|
|
// Unit setting filter
|
|
_newUnits = [[],allPlayers,allUnits] select GVAR(filterUnits);
|
|
|
|
// Side setting filter
|
|
_sides = [];
|
|
_cond = [{_this == (side group player)},{(_this getFriend (side group player)) >= 0.6},{(_this getFriend (side group player)) < 0.6},{true}] select GVAR(filterSides);
|
|
{
|
|
if (_x call _cond) then {
|
|
_sides pushBack _x;
|
|
};
|
|
} forEach GVAR(availableSides);
|
|
|
|
// Filter units and append to list
|
|
_filteredUnits = [];
|
|
{
|
|
if (
|
|
(alive _x) &&
|
|
{(_x isKindOf "CAManBase")} &&
|
|
{(side group _x) in _sides} && // Side filter
|
|
{simulationEnabled _x} &&
|
|
{!(_x getVariable [QGVAR(isSpectator), false])} // Who watches the watchmen?
|
|
) then {
|
|
_filteredUnits pushBack _x;
|
|
};
|
|
} forEach (_newUnits - GVAR(unitBlacklist));
|
|
_filteredUnits append GVAR(unitWhitelist);
|
|
|
|
// Cache icons and colour for drawing
|
|
{
|
|
// Intentionally re-applied to units in case their status changes
|
|
[_x] call FUNC(cacheUnitInfo);
|
|
} forEach _filteredUnits;
|
|
|
|
// Replace previous list entirely (removes any no longer valid)
|
|
GVAR(unitList) = _filteredUnits arrayIntersect _filteredUnits;
|