ACE3/addons/dragon/config.cpp
PabstMirror a90911a7fc
Various - Add missing units/weapons to cfgPatches (#8175)
* Various - Add missing units/weapons to cfgPatches

* Update config.cpp
2021-03-17 15:48:47 -05:00

43 lines
1.0 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ace_dragon_staticAssembled"};
weapons[] = {"ace_dragon_super","ace_dragon_sight"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_hot","ace_csw"};
author = ECSTRING(common,ACETeam);
authors[] = {"Brandon (TCVM)"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_GuidanceConfig.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgWeapons.hpp"
#include "CfgMagazines.hpp"
#include "CfgAmmo.hpp"
#include "CfgVehicles.hpp"
class GVAR(serviceExplosion) {
class Light1 {
simulation = "light";
type = "GrenadeExploLight";
position[] = {0,0,0};
intensity = 0.005;
interval = 1;
lifeTime = 0.5;
};
class GrenadeSmoke1 {
simulation = "particles";
type = "ImpactSmoke2";
position[] = {0,0,0};
intensity = 0.15;
interval = 0.1;
lifeTime = 0.5;
};
};