ACE3/addons/advanced_throwing/script_component.hpp
jonpas 2474da36b3 Fix pick up delay and IR chemlights, prevent picking up GL and mortar smoke shells (#4336)
* Fix pick up interaction not rendering right after throw, Prevent GL rounds from being picked up

* Prevent picking up GL and mortar smoke shells

* Fix pick up delay properly, Add separate define for quick throwing (for use when debugging)

* Fix forgotten rename in IR chemlight handling
2016-09-05 20:23:03 +02:00

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C++

#define COMPONENT advanced_throwing
#define COMPONENT_BEAUTIFIED Advanced Throwing
#include "\z\ace\addons\main\script_mod.hpp"
// #define DRAW_THROW_PATH
// #define ALLOW_QUICK_THROW
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_ADVANCED_THROWING
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_ADVANCED_THROWING
#define DEBUG_SETTINGS DEBUG_SETTINGS_ADVANCED_THROWING
#endif
#include "\z\ace\addons\main\script_macros.hpp"
#define THROWSTYLE_NORMAL_DIR [0, 70, 500]
#define THROWSTYLE_HIGH_DIR [0, 200, 500]
#define THROWSTYLE_HIGH_VEL_COEF 2
#define THROWSTYLE_DROP_VEL 2
#define THROW_TYPE_DEFAULT "normal"
#define THROW_SPEED_DEFAULT 18
#define DROP_DISTANCE_DEFAULT 0.2
#define PICK_UP_DISTANCE 10