ACE3/addons/dagr/functions/fnc_DAGR_OUTPUT_WP.sqf
ulteq 3d744be2a8 Fixes the map grid calculation for negative stepY values:
* On maps like Utes, Chernarus, ...
2015-06-10 15:54:50 +02:00

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/*
* Author: Rosuto
* DAGR waypoint output loop
*
* Arguments:
* Nothing
*
* Return Value:
* Nothing
*
* Example:
*
* Public: No
*/
#include "script_component.hpp"
135471 cutRsc ["DAGR_DISPLAY", "plain down"];
#define __display (uiNameSpace getVariable "DAGR_DISPLAY")
#define __gridControl (__display displayCtrl 266851)
#define __speedControl (__display displayCtrl 266858)
#define __elevationControl (__display displayCtrl 266857)
#define __headingControl (__display displayCtrl 266854)
#define __timeControl (__display displayCtrl 266859)
#define __background (__display displayCtrl 266856)
__background ctrlSetText QUOTE(PATHTOF(UI\dagr_wp.paa));
[{
private ["_pos", "_mapSize", "_gridConfig", "_offsetX", "_offsetY", "_stepX", "_stepY", "_xGrid", "_yGrid", "_xCoord", "_yCoord", "_dagrHeading", "_dagrGrid", "_bearing", "_MYpos", "_WPpos", "_dagrDistance", "_distance"];
// Abort Condition
if !(GVAR(run) && [ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem)) exitWith {
135471 cutText ["", "PLAIN"];
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
// GRID
_pos = getPosASL ACE_player;
_mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
_gridConfig = (configFile >> "CfgWorlds" >> worldName >> "Grid");
_offsetX = getNumber (_gridConfig >> "offsetX");
_offsetY = getNumber (_gridConfig >> "offsetY");
_stepX = getNumber (_gridConfig >> "Zoom1" >> "stepX");
_stepY = getNumber (_gridConfig >> "Zoom1" >> "stepY");
if (_stepY >= 0) then {
_pos set [1, (_mapSize - 100) - (_pos select 1) - _offsetY];
};
// Incase grids go neg due to 99-00 boundry
if (_pos select 0 < 0) then {_pos set [0, (_pos select 0) + 99999];};
if (_pos select 1 < 0) then {_pos set [1, (_pos select 1) + 99999];};
_xGrid = toArray Str(round(_pos select 0));
while {count _xGrid < 5} do {
_xGrid = [48] + _xGrid;
};
_xGrid resize 4;
_xGrid = toString _xGrid;
_xGrid = parseNumber _xGrid;
_yGrid = toArray Str(round(_pos select 1));
while {count _yGrid < 5} do {
_yGrid = [48] + _yGrid;
};
_yGrid resize 4;
_yGrid = toString _yGrid;
_yGrid = parseNumber _yGrid;
_xCoord = switch true do {
case (_xGrid >= 1000): { "" + Str(_xGrid) };
case (_xGrid >= 100): { "0" + Str(_xGrid) };
case (_xGrid >= 10): { "00" + Str(_xGrid) };
default { "000" + Str(_xGrid) };
};
_yCoord = switch true do {
case (_yGrid >= 1000): { "" + Str(_yGrid) };
case (_yGrid >= 100): { "0" + Str(_yGrid) };
case (_yGrid >= 10): { "00" + Str(_yGrid) };
default { "000" + Str(_yGrid) };
};
_dagrGrid = _xCoord + " " + _yCoord;
// WP Grid
_xGrid2 = floor (DAGR_WP_INFO / 10000);
_yGrid2 = DAGR_WP_INFO - _xGrid2 * 10000;
_xCoord2 = switch true do {
case (_xGrid2 >= 1000): { "" + Str(_xGrid2) };
case (_xGrid2 >= 100): { "0" + Str(_xGrid2) };
case (_xGrid2 >= 10): { "00" + Str(_xGrid2) };
default { "000" + Str(_xGrid2) };
};
_yCoord2 = switch true do {
case (_yGrid2 >= 1000): { "" + Str(_yGrid2) };
case (_yGrid2 >= 100): { "0" + Str(_yGrid2) };
case (_yGrid2 >= 10): { "00" + Str(_yGrid2) };
default { "000" + Str(_yGrid2) };
};
_dagrGrid2 = _xCoord2 + " " + _yCoord2;
// Distance
_WPpos = [[_xCoord2, _yCoord2], true] call CBA_fnc_mapGridToPos;
_MYpos = [[_xCoord, _yCoord], true] call CBA_fnc_mapGridToPos;
_distance = _MYpos distance _WPpos;
_distance = floor (_distance * 10) / 10;
_dagrDistance = str _distance + "m";
// Heading
_dagrHeading = floor (if (GVAR(useDegrees)) then {
direction (vehicle ACE_player)
} else {
DEG_TO_MIL(direction (vehicle ACE_player))
});
// WP Heading
_bearing = floor ((_WPpos vectorDiff _MYpos) call CBA_fnc_vectDir);
// Output
__gridControl ctrlSetText format ["%1", _dagrGrid];
__speedControl ctrlSetText format ["%1", _bearing];
__elevationControl ctrlSetText format ["%1", _dagrGrid2];
__headingControl ctrlSetText (if (!GVAR(useDegrees)) then { format ["%1", _dagrHeading] } else { format ["%1<>", _dagrHeading] });
__timeControl ctrlSetText format ["%1", _dagrDistance];
}, GVAR(updateInterval), []] call CBA_fnc_addPerFrameHandler;