ACE3/addons/noradio/XEH_preInit.sqf
PabstMirror 3c8d5d6052
Add CBA setting for noRadio (#5571)
* Add ace_setting for noRadio

* Delay adding server EH

* make noradio a cba setting
2017-11-12 11:34:10 -06:00

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// By commy2
#include "script_component.hpp"
if (isServer) then {
// Unmute unit if that player disconnects
addMissionEventHandler ["HandleDisconnect", {
TRACE_1("re-enabling voice",_this);
[_this select 0, "isPlayer"] call EFUNC(common,unmuteUnit);
}];
};
if (hasInterface) then {
// Mutes/unmutes units when the player changes
["unit", {
if (!GVAR(enabled)) exitWith {};
params ["_newPlayer", "_oldPlayer"];
TRACE_2("player change",_newPlayer,_oldPlayer);
// Mute the new player
[_newPlayer, "isPlayer"] call EFUNC(common,muteUnit);
// Unmute the old player
if (alive _oldPlayer) then {
[_oldPlayer, "isPlayer"] call EFUNC(common,unmuteUnit);
};
}, true] call CBA_fnc_addPlayerEventHandler;
};
[QGVAR(enabled), "CHECKBOX", [LSTRING(setting), LSTRING(setting_tooltip)], localize ELSTRING(common,ACEKeybindCategoryCommon), true, nil, {
params ["_enabled"];
if (_enabled) then {
[ACE_player, "isPlayer"] call EFUNC(common,muteUnit);
} else {
[ACE_player, "isPlayer"] call EFUNC(common,unmuteUnit);
};
}] call CBA_settings_fnc_init;