mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
4466f9e785
* Move litter to `treatment` * Move eden object attributes to `treatment` * Move treatment items to `treatment` * Move bodybag handling to `treatment` * Move state conditions to `statemachine` * Move radio addon handling to `feedback` * Move medical macros to `engine` * Move medical extension to `damage` * Fix texture and material paths after move * Remove duplicate medical menu config * Remove old faction class * Remove a bunch of old code
20 lines
436 B
Plaintext
20 lines
436 B
Plaintext
/*
|
|
* Author: BaerMitUmlaut
|
|
* Checks if the cardiac arrest timer ran out.
|
|
*
|
|
* Arguments:
|
|
* 0: The Unit <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
params ["_unit"];
|
|
|
|
private _startTime = _unit getVariable [QGVAR(cardiacArrestStart), CBA_missionTime];
|
|
private _lifeTime = _unit getVariable [QGVAR(cardiacArrestTime), GVAR(cardiacArrestTime)];
|
|
|
|
(CBA_missionTime - _startTime) > _lifeTime
|