ACE3/addons/common/functions/fnc_timePFH.sqf
2015-05-22 14:29:56 -05:00

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//#define DEBUG_MODE_FULL
#include "script_component.hpp"
private["_lastTickTime", "_lastGameTime", "_delta"];
_lastTickTime = ACE_diagTime;
_lastGameTime = ACE_gameTime;
ACE_gameTime = time;
ACE_diagTime = diag_tickTime;
_delta = ACE_diagTime - _lastTickTime;
if(ACE_gameTime <= _lastGameTime) then {
TRACE_1("paused",_delta);
ACE_paused = true;
// Game is paused or not running
ACE_pausedTime = ACE_pausedTime + _delta;
ACE_virtualPausedTime = ACE_pausedTime + (_delta * accTime);
} else {
TRACE_1("live",_delta);
ACE_paused = false;
// Time is updating
ACE_realTime = ACE_realTime + _delta;
ACE_virtualTime = ACE_virtualTime + (_delta * accTime);
ACE_time = ACE_virtualTime;
};