ACE3/addons/fastroping/functions/fnc_canDeployRopes.sqf
2016-02-22 00:31:20 +01:00

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/*
* Author: BaerMitUmlaut
* Checks if the unit can deploy ropes from the helicopter.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* Able to deploy ropes <BOOL>
*
* Example:
* [_player, _vehicle] call ace_fastroping_canDeployRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
private ["_deployedRopes", "_config"];
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
_config = configFile >> "CfgVehicles" >> typeOf _vehicle;
if (isNumber (_config >> QGVAR(enabled)) &&
{(getNumber (_config >> QGVAR(enabled)) == 1) || {!(isNull (_vehicle getVariable [QGVAR(FRIES), objNull]))}} &&
{_deployedRopes isEqualTo []} &&
{getPos _vehicle select 2 > 2}) exitWith {true};
false