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Arma3_Epoch/ACE3
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26d0a85650661fce79c6200ccb44a749fe1ac076
ACE3/addons/medical_engine/functions
History
BaerMitUmlaut c7ff918554 Medical Engine - Disable third party medical systems (#8289)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
..
fnc_applyAnimAfterRagdoll.sqf
Medical Engine - Prevent issues with respawning and ragdoll animations (#7796)
2020-07-22 10:25:47 -05:00
fnc_damageBodyPart.sqf
Move #includes before function headers (#6484)
2018-07-30 10:22:14 +01:00
fnc_disableThirdParty.sqf
Medical Engine - Disable third party medical systems (#8289)
2021-07-23 21:32:36 +02:00
fnc_getHitpointArmor.sqf
Various - Use configOf command for faster lookup (#8100)
2021-02-18 12:58:08 -06:00
fnc_getItemArmor.sqf
Medical Engine - Apply damage to the correct hitpoint (#7415)
2020-02-28 17:54:53 +01:00
fnc_handleDamage.sqf
Medical - Add Vehicle Crashes setting (#8149)
2021-04-20 13:10:50 +02:00
fnc_setStructuralDamage.sqf
Medical - Improve some error msgs (#7588)
2020-04-05 05:01:51 +02:00
fnc_setUnconsciousAnim.sqf
Medical - Allow unconscious unit in Taru pods (#8168)
2021-04-20 11:59:11 +02:00
fnc_updateBodyPartVisuals.sqf
Formatting. Lazy eval
2019-03-21 14:34:51 +01:00
fnc_updateDamageEffects.sqf
Medical - Add force walk option to fracture setting (#7852)
2020-08-22 19:37:15 -05:00
script_component.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
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