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https://github.com/acemod/ACE3.git
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e11e102a76
* Enable majority of actions underwater * Remove log * Add logistics_wirecutter support (don't play kneel animations underwater - looks silly) * Don't perform kneel animations when repairing or medicaling underwater * Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles) * Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define * Remove left-over systemChat * Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS |
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fnc_canOpenMenu.sqf | ||
fnc_collectActions.sqf | ||
fnc_getTreatmentOptions.sqf | ||
fnc_handleUI_DisplayOptions.sqf | ||
fnc_handleUI_dropDownTriageCard.sqf | ||
fnc_module.sqf | ||
fnc_onMenuClose.sqf | ||
fnc_onMenuOpen.sqf | ||
fnc_openMenu.sqf | ||
fnc_setTriageStatus.sqf | ||
fnc_updateActivityLog.sqf | ||
fnc_updateBodyImage.sqf | ||
fnc_updateIcons.sqf | ||
fnc_updateInformationLists.sqf | ||
fnc_updateQuickViewLog.sqf | ||
fnc_updateUIInfo.sqf | ||
script_component.hpp |