ACE3/addons/nightvision/config.cpp
2015-01-18 01:32:07 -06:00

43 lines
1.2 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"ACE_NVG_Gen1", "ACE_NVG_Gen2", /*"ACE_NVG_Gen3",*/ "ACE_NVG_Gen4", "ACE_NVG_Wide"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2", "KoffeinFlummi", "PabstMirror"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
// class EGVAR(common,Default_Keys) { //???
class ACE_common_Default_Keys {
class increaseNVGBrightness {
displayName = "$STR_ACE_NightVision_IncreaseNVGBrightness";
condition = QUOTE( currentVisionMode _player == 1 );
statement = QUOTE( [_player, _vehicle] call FUNC(increaseNVGBrightness) );
key = 201;
shift = 0;
control = 0;
alt = 1;
allowHolding = 1;
};
class decreaseNVGBrightness {
displayName = "$STR_ACE_NightVision_DecreaseNVGBrightness";
condition = QUOTE( currentVisionMode _player == 1 );
statement = QUOTE( [_player, _vehicle] call FUNC(decreaseNVGBrightness) );
key = 209;
shift = 0;
control = 0;
alt = 1;
allowHolding = 1;
};
};