ACE3/addons/spectator/functions/fnc_handleInterface.sqf

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/*
* Author: SilentSpike
* Handles spectator interface events
*
* Arguments:
* 0: Event name <STRING>
* 1: Event arguments <ANY>
*
* Return Value:
* None <NIL>
*
* Example:
* ["onLoad",_this] call ace_spectator_fnc_handleInterface
*
* Public: No
*/
#include "script_component.hpp"
params ["_mode",["_args",[]]];
switch (toLower _mode) do {
case "onload": {
_args params ["_display"];
SETUVAR(GVAR(interface),_display);
// Always show interface and hide map upon opening
[_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface);
// Initalize the unit tree
["onUnitsUpdate",[(_display displayCtrl IDC_UNIT) controlsGroupCtrl IDC_UNIT_TREE]] call FUNC(handleInterface);
// Keep unit list and tree up to date
[FUNC(handleUnits), 9, _display] call CBA_fnc_addPerFrameHandler;
// Handle 3D unit icons
GVAR(iconHandler) = addMissionEventHandler ["Draw3D",FUNC(handleIcons)];
// Populate the help window
private "_help";
_help = (_display displayCtrl IDC_HELP) controlsGroupCtrl IDC_HELP_LIST;
{
_i = _help lbAdd (_x select 0);
if ((_x select 1) == "") then {
_help lbSetPicture [_i,"\A3\ui_f\data\map\markers\military\dot_CA.paa"];
_help lbSetPictureColor [_i,[COL_FORE]];
} else {
_help lbSetTooltip [_i,_x select 1];
};
} forEach [
[localize LSTRING(uiControls),""],
[localize LSTRING(uiToggleUnits),keyName 2],
[localize LSTRING(uiToggleHelp),keyName 3],
[localize LSTRING(uiToggleTools),keyName 4],
[localize LSTRING(uiToggleCompass),keyName 5],
[localize LSTRING(uiToggleIcons),keyName 6],
[localize LSTRING(uiToggleMap),keyName 50],
[localize LSTRING(uiToggleInterface),keyName 14],
[localize LSTRING(freeCamControls),""],
[localize LSTRING(freeCamForward),keyName 17],
[localize LSTRING(freeCamBackward),keyName 31],
[localize LSTRING(freeCamLeft),keyName 30],
[localize LSTRING(freeCamRight),keyName 32],
[localize LSTRING(freeCamUp),keyName 16],
[localize LSTRING(freeCamDown),keyName 44],
[localize LSTRING(freeCamPan),"RMB (Hold)"],
[localize LSTRING(freeCamDolly),"LMB (Hold)"],
[localize LSTRING(freeCamBoost),"Shift (Hold)"],
[localize LSTRING(attributeControls),""],
[localize LSTRING(nextCam),keyName 200],
[localize LSTRING(prevCam),keyName 208],
[localize LSTRING(nextUnit),keyName 205],
[localize LSTRING(prevUnit),keyName 203],
[localize LSTRING(nextVis),keyName 49],
[localize LSTRING(prevVis),format["%1 + %2",keyName 29,keyname 49]],
[localize LSTRING(adjZoom),"Scrollwheel"],
[localize LSTRING(adjSpeed),format["%1 + Scrollwheel",keyName 29]],
[localize LSTRING(incZoom),format["%1/%2",keyName 74,keyName 78]],
[localize LSTRING(incSpeed),format["%1 + %2/%3",keyName 29,keyName 74,keyName 78]],
[localize LSTRING(reZoom),format["%1 + %2",keyName 56,keyName 74]],
[localize LSTRING(reSpeed),format["%1 + %2",keyName 56,keyName 78]]
];
// Handle support for BI's respawn counter
[{
if !(isNull (GETUVAR(RscRespawnCounter,displayNull))) then {
disableSerialization;
private ["_counter","_title","_back","_timer","_frame","_x","_y"];
_counter = GETUVAR(RscRespawnCounter,displayNull);
_title = _counter displayCtrl 1001;
_back = _counter displayCtrl 1002;
_timer = _counter displayCtrl 1003;
_frame = _counter ctrlCreate ["RscFrame",1008];
_x = safeZoneX + safeZoneW - TOOL_W * 4 - MARGIN * 3;
_y = safeZoneY + safeZoneH - TOOL_H;
// Timer
_title ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
_back ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
_timer ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
_frame ctrlSetPosition [_x,_y,TOOL_W,TOOL_H];
_title ctrlSetBackgroundColor [0,0,0,0];
_back ctrlSetBackgroundColor [COL_BACK];
_timer ctrlSetFontHeight TOOL_H;
_frame ctrlSetTextColor [COL_FORE];
_title ctrlCommit 0;
_back ctrlCommit 0;
_timer ctrlCommit 0;
_frame ctrlCommit 0;
};
},[],0.5] call CBA_fnc_waitAndExecute;
};
case "onunload": {
// Kill GUI PFHs
removeMissionEventHandler ["Draw3D",GVAR(iconHandler)];
GVAR(camHandler) = nil;
GVAR(compHandler) = nil;
GVAR(iconHandler) = nil;
GVAR(toolHandler) = nil;
// Reset variables
GVAR(camBoom) = 0;
GVAR(camDolly) = [0,0];
GVAR(ctrlKey) = false;
GVAR(heldKeys) = [];
GVAR(heldKeys) resize 255;
GVAR(mouse) = [false,false];
GVAR(mousePos) = [0.5,0.5];
};
// Mouse events
case "onmousebuttondown": {
_args params ["_ctrl","_button"];
GVAR(mouse) set [_button,true];
// Detect right click
if ((_button == 1) && (GVAR(camMode) == 1)) then {
// In first person toggle sights mode
GVAR(camGun) = !GVAR(camGun);
[] call FUNC(transitionCamera);
};
};
case "onmousebuttonup": {
_args params ["_ctrl","_button"];
GVAR(mouse) set [_button,false];
if (_button == 0) then { GVAR(camDolly) = [0,0]; };
};
case "onmousezchanged": {
_args params ["_ctrl","_zChange"];
// Scroll to modify distance value in third person
if (GVAR(camMode) == 0) then {
// Scroll to change speed, modifier for zoom
if (GVAR(ctrlKey)) then {
[nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + _zChange * 0.2] call FUNC(setCameraAttributes);
} else {
[nil,nil,nil,nil,nil,nil, GVAR(camZoom) + _zChange * 0.1] call FUNC(setCameraAttributes);
};
} else {
GVAR(camDistance) = ((GVAR(camDistance) - _zChange * 2) max 5) min 50;
};
};
case "onmousemoving": {
_args params ["_ctrl","_x","_y"];
[_x,_y] call FUNC(handleMouse);
};
// Keyboard events
case "onkeydown": {
_args params ["_display","_dik","_shift","_ctrl","_alt"];
if ((alive player) && {_dik in (actionKeys "curatorInterface")} && {!isNull (getAssignedCuratorLogic player)}) exitWith {
[QGVAR(zeus)] call FUNC(interrupt);
["zeus"] call FUNC(handleInterface);
};
if (_dik in (actionKeys "Chat")) exitWith {
false
};
if (_dik in (actionKeys "PrevChannel" + actionKeys "NextChannel")) exitWith {
!(isServer || serverCommandAvailable "#kick")
};
// Handle held keys (prevent repeat calling)
if (GVAR(heldKeys) param [_dik,false]) exitWith {};
// Exclude movement/adjustment keys so that speed can be adjusted on fly
if !(_dik in [16,17,30,31,32,44,74,78]) then {
GVAR(heldKeys) set [_dik,true];
};
switch (_dik) do {
case 1: { // Esc
[QGVAR(escape)] call FUNC(interrupt);
["escape"] call FUNC(handleInterface);
};
case 2: { // 1
[_display,nil,nil,nil,nil,nil,true] call FUNC(toggleInterface);
};
case 3: { // 2
[_display,nil,true] call FUNC(toggleInterface);
};
case 4: { // 3
[_display,nil,nil,nil,nil,true] call FUNC(toggleInterface);
};
case 5: { // 4
[_display,true] call FUNC(toggleInterface);
};
case 6: { // 5
GVAR(showIcons) = !GVAR(showIcons);
};
case 14: { // Backspace
[_display,nil,nil,true] call FUNC(toggleInterface);
};
case 16: { // Q
GVAR(camBoom) = 0.5 * GVAR(camSpeed) * ([1, 2] select _shift);
};
case 17: { // W
GVAR(camDolly) set [1, GVAR(camSpeed) * ([1, 2] select _shift)];
};
case 29: { // Ctrl
GVAR(ctrlKey) = true;
};
case 30: { // A
GVAR(camDolly) set [0, -GVAR(camSpeed) * ([1, 2] select _shift)];
};
case 31: { // S
GVAR(camDolly) set [1, -GVAR(camSpeed) * ([1, 2] select _shift)];
};
case 32: { // D
GVAR(camDolly) set [0, GVAR(camSpeed) * ([1, 2] select _shift)];
};
case 44: { // Z
GVAR(camBoom) = -0.5 * GVAR(camSpeed) * ([1, 2] select _shift);
};
case 49: { // N
if (GVAR(camMode) != 1) then {
if (_ctrl) then {
[nil,nil,-1] call FUNC(cycleCamera);
} else {
[nil,nil,1] call FUNC(cycleCamera);
};
};
};
case 50: { // M
[_display,nil,nil,nil,true] call FUNC(toggleInterface);
};
case 57: { // Spacebar
// Switch between unit and freecam here
};
case 74: { // Num -
if (_alt) exitWith { [nil,nil,nil,nil,nil,nil, 1.25] call FUNC(setCameraAttributes); };
if (_ctrl) then {
[nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) - 0.05] call FUNC(setCameraAttributes);
} else {
[nil,nil,nil,nil,nil,nil, GVAR(camZoom) - 0.01] call FUNC(setCameraAttributes);
};
};
case 78: { // Num +
if (_alt) exitWith { [nil,nil,nil,nil,nil,nil,nil, 1.5] call FUNC(setCameraAttributes); };
if (_ctrl) then {
[nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + 0.05] call FUNC(setCameraAttributes);
} else {
[nil,nil,nil,nil,nil,nil, GVAR(camZoom) + 0.01] call FUNC(setCameraAttributes);
};
};
case 200: { // Up arrow
[-1] call FUNC(cycleCamera);
};
case 203: { // Left arrow
[nil,1] call FUNC(cycleCamera);
};
case 205: { // Right arrow
[nil,-1] call FUNC(cycleCamera);
};
case 208: { // Down arrow
[1] call FUNC(cycleCamera);
};
};
true
};
case "onkeyup": {
_args params ["_display","_dik","_shift","_ctrl","_alt"];
// No longer being held
GVAR(heldKeys) set [_dik,nil];
switch (_dik) do {
case 16: { // Q
GVAR(camBoom) = 0;
};
case 17: { // W
GVAR(camDolly) set [1, 0];
};
case 29: { // Ctrl
GVAR(ctrlKey) = false;
};
case 30: { // A
GVAR(camDolly) set [0, 0];
};
case 31: { // S
GVAR(camDolly) set [1, 0];
};
case 32: { // D
GVAR(camDolly) set [0, 0];
};
case 44: { // Z
GVAR(camBoom) = 0;
};
};
true
};
// Tree events
case "ontreedblclick": {
// Update camera view when listbox unit is double clicked on
_args params ["_tree","_sel"];
// Ensure a unit was selected
if (count _sel == 3) then {
private ["_netID","_newUnit","_newMode"];
_netID = (_args select 0) tvData _sel;
_newUnit = objectFromNetId _netID;
// When unit is reselected, toggle camera mode
if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then {
_newMode = [2,2,1] select GVAR(camMode);
};
[_newMode,_newUnit] call FUNC(transitionCamera);
};
};
case "onunitsupdate": {
_args params ["_tree"];
private ["_cachedUnits","_cachedGrps","_cachedSides","_sT","_gT","_uT","_s","_g","_u","_grp","_unit","_side"];
// Cache existing group and side nodes and cull removed data
_cachedUnits = [];
_cachedGrps = [];
_cachedSides = [];
// Track deleted nodes to account for decrease in index
_sT = _tree tvCount [];
for [{_s = 0;}, {_s < _sT}, {_s = _s + 1}] do {
_gT = _tree tvCount [_s];
for [{_g = 0;}, {_g < _gT}, {_g = _g + 1}] do {
_grp = groupFromNetID (_tree tvData [_s,_g]);
if (_grp in GVAR(groupList)) then {
_cachedGrps pushBack _grp;
_cachedGrps pushBack _g;
_uT = _tree tvCount [_s,_g];
for [{_u = 0;}, {_u < _uT}, {_u = _u + 1}] do {
_unit = objectFromNetId (_tree tvData [_s,_g,_u]);
if (_unit in GVAR(unitList)) then {
_cachedUnits pushBack _unit;
} else {
_tree tvDelete [_s,_g,_u];
_u = _u - 1;
_uT = _uT - 1;
};
};
} else {
_tree tvDelete [_s,_g];
_g = _g - 1;
_gT = _gT - 1;
};
};
if ((_tree tvCount [_s]) > 0) then {
_cachedSides pushBack (_tree tvText [_s]);
_cachedSides pushBack _s;
} else {
_tree tvDelete [_s];
_s = _s - 1;
_sT = _sT - 1;
};
};
// Update the tree from the unit list
{
_grp = group _x;
_side = [side _grp] call BIS_fnc_sideName;
// Use correct side node
if !(_side in _cachedSides) then {
// Add side node
_s = _tree tvAdd [[], _side];
_tree tvExpand [_s];
_cachedSides pushBack _side;
_cachedSides pushBack _s;
} else {
// If side already processed, use existing node
_s = _cachedSides select ((_cachedSides find _side) + 1);
};
// Use correct group node
if !(_grp in _cachedGrps) then {
// Add group node
_g = _tree tvAdd [[_s], groupID _grp];
_tree tvSetData [[_s,_g], netID _grp];
_cachedGrps pushBack _grp;
_cachedGrps pushBack _g;
} else {
// If group already processed, use existing node
_g = _cachedGrps select ((_cachedGrps find _grp) + 1);
};
_u = _tree tvAdd [[_s,_g], GETVAR(_x,GVAR(uName),"")];
_tree tvSetData [[_s,_g,_u], netID _x];
_tree tvSetPicture [[_s,_g,_u], GETVAR(_x,GVAR(uIcon),"")];
_tree tvSetPictureColor [[_s,_g,_u], GETVAR(_grp,GVAR(gColor),[ARR_4(1,1,1,1)])];
_tree tvSort [[_s,_g],false];
} forEach (GVAR(unitList) - _cachedUnits);
_tree tvSort [[],false];
if ((_tree tvCount []) <= 0) then {
_tree tvAdd [[], localize LSTRING(units_none)];
};
};
// Map events
case "onmapclick": {
_args params ["_map","_button","_x","_y","_shift","_ctrl","_alt"];
private ["_newPos","_oldZ"];
if ((GVAR(camMode) == 0) && (_button == 0)) then {
_newPos = _map ctrlMapScreenToWorld [_x,_y];
_oldZ = (ASLtoATL GVAR(camPos)) select 2;
_newPos set [2, _oldZ];
[nil,nil,nil, _newPos] call FUNC(setCameraAttributes);
};
};
// Interrupt events
case "escape": {
private "_dlg";
createDialog (["RscDisplayInterrupt", "RscDisplayMPInterrupt"] select isMultiplayer);
disableSerialization;
_dlg = finddisplay 49;
_dlg displayAddEventHandler ["KeyDown", {
_key = _this select 1;
!(_key == 1)
}];
// Disable save, respawn, options & manual buttons
(_dlg displayCtrl 103) ctrlEnable false;
if !(alive player) then {
(_dlg displayCtrl 1010) ctrlEnable false;
};
(_dlg displayCtrl 101) ctrlEnable false;
(_dlg displayCtrl 122) ctrlEnable false;
// Initalize abort button (the "spawn" is a necessary evil)
(_dlg displayCtrl 104) ctrlAddEventHandler ["ButtonClick",{_this spawn {
disableSerialization;
_display = ctrlparent (_this select 0);
_abort = [localize "str_msg_confirm_return_lobby",nil,localize "str_disp_xbox_hint_yes",localize "str_disp_xbox_hint_no",_display,nil,true] call BIS_fnc_guiMessage;
if (_abort) then {_display closeDisplay 2; failMission "loser"};
}}];
// PFH to re-open display when menu closes
[{
if !(isNull (_this select 0)) exitWith {};
// If still a spectator then re-enter the interface
[QGVAR(escape),false] call FUNC(interrupt);
[_this select 1] call CBA_fnc_removePerFrameHandler;
},0,_dlg] call CBA_fnc_addPerFrameHandler;
};
case "zeus": {
openCuratorInterface;
[{
// PFH to re-open display when menu closes
[{
if !((isNull curatorCamera) && {isNull (GETMVAR(bis_fnc_moduleRemoteControl_unit,objNull))}) exitWith {};
// If still a spectator then re-enter the interface
[QGVAR(zeus),false] call FUNC(interrupt);
[_this select 1] call CBA_fnc_removePerFrameHandler;
},0] call CBA_fnc_addPerFrameHandler;
},[],5] call CBA_fnc_waitAndExecute;
true
};
};