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278e7fa800
* Initial commit medical AI * Finished non-healing functions * Initial work on self healin * AI healing * Finished medical AI for basic medical * Finito * Fix for dead units, medic not being close enough * Make ace_medical required * Fixed double systemChat * Made AI units able to heal players * Fixed wound treatment * Fixed medic movement * Made units heal themselves earlier |
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.. | ||
functions | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
StateMachine.hpp | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_medical_ai
Makes AI units heal themselves and each other.
Maintainers
The people responsible for merging changes to this component or answering potential questions.