ACE3/addons/medical_ai
BaerMitUmlaut 278e7fa800 Add Medical AI implementation for basic medical (#4311)
* Initial commit medical AI

* Finished non-healing functions

* Initial work on self healin

* AI healing

* Finished medical AI for basic medical

* Finito

* Fix for dead units, medic not being close enough

* Make ace_medical required

* Fixed double systemChat

* Made AI units able to heal players

* Fixed wound treatment

* Fixed medic movement

* Made units heal themselves earlier
2016-09-04 11:25:03 +02:00
..
functions Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
$PBOPREFIX$ Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
CfgEventHandlers.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
config.cpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
README.md Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
script_component.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
StateMachine.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_postInit.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_preInit.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_PREP.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_preStart.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00

ace_medical_ai

Makes AI units heal themselves and each other.

Maintainers

The people responsible for merging changes to this component or answering potential questions.